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baseline GPU implementation
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CHANGELOG.md

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now all generate `BytecodeOp::Sub` (using the reserved register as needed
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for immediates).
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- Add `PartialEq` for `GeometryPixel`
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- Add `fidget-wgpu` crate, which does 3D rasterization with a `wgpu` backend
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- This is even more experimental than the rest of Fidget!
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# 0.4.2
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- Change `depth` member in `GeometryPixel` from `u32` to `f32` ([#381](https://github.com/mkeeter/fidget/pull/381))

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