From bece08547c733a02d837718cd77c8b4181c4d93b Mon Sep 17 00:00:00 2001 From: tdetp <82554322+tdkhl@users.noreply.github.com> Date: Mon, 15 Jun 2026 23:45:51 +0200 Subject: [PATCH] Modify character creation with position and rotation Updated character instantiation to include position and rotation. --- docs/core-concepts/scripting/events-guide.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/core-concepts/scripting/events-guide.md b/docs/core-concepts/scripting/events-guide.md index 9dbfcaa23f..55b8e1264c 100644 --- a/docs/core-concepts/scripting/events-guide.md +++ b/docs/core-concepts/scripting/events-guide.md @@ -87,6 +87,8 @@ In nanos world it is possible to register for events on specific Entities as wel -- Spawns a Character local my_character = Character() +local my_character = Character(Vector(0, 0, 100), Rotator(0, 0, 0), "nanos-world::SK_Male") + my_character:Subscribe("EnterVehicle", function(self, vehicle) -- my_character entered vehicle end)