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sample_pytorch.py
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138 lines (107 loc) · 4.91 KB
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import torch as T
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
import numpy as np
import gym
class DeepQNetwork(nn.Module):
def __init__(self, lr, input_dims, fc1_dims, fc2_dims, n_actions):
super(DeepQNetwork, self).__init__()
self.input_dims = input_dims
self.fc1_dims = fc1_dims
self.fc2_dims = fc2_dims
self.n_actions = n_actions
self.fc1 = nn.Linear(*self.input_dims, self.fc1_dims)
self.fc2 = nn.Linear(self.fc1_dims, self.fc2_dims)
self.fc3 = nn.Linear(self.fc2_dims, self.n_actions)
self.optimizer = optim.Adam(self.parameters(), lr=lr)
self.loss = nn.MSELoss()
self.device = T.device("cuda:0" if T.cuda.is_available() else "cpu")
self.to(self.device)
def forward(self, state):
x = F.relu(self.fc1(state))
x = F.relu(self.fc2(x))
actions = self.fc3(x)
return actions
class Agent():
def __init__(self, gamma, epsilon, lr, input_dims, batch_size, n_actions, max_mem_size=100000, eps_end=0.01, eps_dec=5e-4):
self.gamma = gamma
self.epsilon = epsilon
self.eps_min = eps_end
self.eps_dec = eps_dec
self.lr = lr
self.action_space = [i for i in range(n_actions)]
self.mem_size = max_mem_size
self.batch_size = batch_size
self.mem_cntr = 0
self.Q_eval = DeepQNetwork(self.lr, n_actions=n_actions, input_dims=input_dims, fc1_dims=256, fc2_dims=256)
self.state_memory = np.zeros((self.mem_size, *input_dims), dtype=np.float32)
self.new_state_memory = np.zeros((self.mem_size, *input_dims), dtype=np.float32)
self.action_memory = np.zeros(self.mem_size, dtype=np.int32)
self.rewards_memory = np.zeros(self.mem_size, dtype=np.float32)
self.terminal_memory = np.zeros(self.mem_size, dtype=np.bool)
def store_transition(self, state, action, reward, state_, done):
index = self.mem_cntr % self.mem_size
self.state_memory[index] = state
self.new_state_memory[index] = state_
self.rewards_memory[index] = reward
self.action_memory[index] = action
self.terminal_memory[index] = done
self.mem_cntr += 1
def choose_action(self, observation):
if np.random.random() > self.epsilon:
state = T.tensor([observation]).to(self.Q_eval.device)
actions = self.Q_eval.forward(state)
action = T.argmax(actions).item()
else:
action = np.random.choice(self.action_space)
return action
def learn(self):
if self.mem_cntr < self.batch_size:
return
self.Q_eval.optimizer.zero_grad()
max_mem = min(self.mem_cntr, self.mem_size)
batch = np.random.choice(max_mem, self.batch_size, replace=False)
batch_index = np.arange(self.batch_size, dtype=np.int32)
state_batch = T.tensor(self.state_memory[batch]).to(self.Q_eval.device)
new_state_batch = T.tensor(self.new_state_memory[batch]).to(self.Q_eval.device)
reward_batch = T.tensor(self.rewards_memory[batch]).to(self.Q_eval.device)
terminal_batch = T.tensor(self.terminal_memory[batch]).to(self.Q_eval.device)
action_batch = self.action_memory[batch]
q_eval = self.Q_eval.forward(state_batch)[batch_index, action_batch]
q_next = self.Q_eval.forward(new_state_batch)
q_next[terminal_batch] = 0.0
q_target = reward_batch + self.gamma + T.max(q_next, dim=1)[0]
loss = self.Q_eval.loss(q_target, q_eval).to(self.Q_eval.device)
loss.backward()
self.Q_eval.optimizer.step()
self.epsilon = self.epsilon - self.eps_dec if self.epsilon > self.eps_min else self.eps_min
if __name__ == "__main__":
env = gym.make("LunarLander-v2")
agent = Agent(gamma = 0.99, epsilon=1.0, batch_size=64, n_actions=4, eps_end=0.01, input_dims=[8], lr=0.003)
scores, eps_history = [], []
n_games = 500
for i in range(n_games):
score = 0
done = False
observation = env.reset()
while not done:
action = agent.choose_action(observation)
observation_, reward, done, info = env.step(action)
agent.store_transition(observation, action, reward, observation_, done)
# visualize each 250
if i % 250 == 0:
print(f"\r[{i}/{n_games}]", end="")
env.render()
# update parmeters
agent.learn()
score += reward
observation = observation_
scores.append(score)
eps_history.append(agent.epsilon)
avg_score = np.mean(scores[-100:])
print(f"episode: {i}, score:{score}, avarage score: {avg_score}, epsilon:{agent.epsilon}")
# x = [i+1 for i in range(n_games)]
# filename = "lunar_lander_2020.png"
# plot_learning_curve(x, scores, eps_history, filename)
# # plotLearning