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remove logs
1 parent b6abf38 commit a162a2b

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Turbo.Players/Grains/PlayerGrain.cs

Lines changed: 0 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,6 @@
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using System.Threading.Tasks;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.Logging;
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using Orleans;
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using Turbo.Database.Context;
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using Turbo.Logging;
@@ -21,21 +20,18 @@ internal sealed class PlayerGrain : Grain, IPlayerGrain
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{
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private readonly IDbContextFactory<TurboDbContext> _dbCtxFactory;
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private readonly IGrainFactory _grainFactory;
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private readonly ILogger<PlayerGrain> _logger;
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private readonly IConfiguration _configuration;
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private readonly PlayerLiveState _state;
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public PlayerGrain(
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IDbContextFactory<TurboDbContext> dbCtxFactory,
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IGrainFactory grainFactory,
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ILogger<PlayerGrain> logger,
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IConfiguration configuration
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)
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{
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_dbCtxFactory = dbCtxFactory;
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_grainFactory = grainFactory;
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_logger = logger;
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_configuration = configuration;
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_state = new() { PlayerId = PlayerId.Parse((int)this.GetPrimaryKeyLong()) };
@@ -189,13 +185,6 @@ public async Task<int> ReceiveRespectAsync(PlayerId giverId, CancellationToken c
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_state.RespectTotal++;
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await WriteToDatabaseAsync(ct);
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_logger.LogDebug(
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"Player {PlayerId} received respect from {GiverId}. Total: {Total}",
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_state.PlayerId,
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giverId,
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_state.RespectTotal
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);
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return _state.RespectTotal;
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}
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@@ -222,13 +211,6 @@ public async Task<bool> TryReplenishRespectAsync(int maxRespectPerDay, Cancellat
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_state.RespectLeft = maxRespectPerDay;
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await WriteToDatabaseAsync(ct);
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_logger.LogDebug(
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"Player {PlayerId} replenished respect. RespectLeft: {Left}, ReplenishesLeft: {Replenishes}",
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_state.PlayerId,
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_state.RespectLeft,
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_state.RespectReplenishesLeft
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);
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return true;
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}
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@@ -263,13 +245,5 @@ private async Task TryResetDailyRespectIfNeededAsync(CancellationToken ct)
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var dailyReplenish = _configuration.GetValue("Turbo:Respect:DailyReplenishLimit", 1);
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await ResetDailyRespectAsync(dailyRespect, dailyPetRespect, dailyReplenish, ct);
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_logger.LogDebug(
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"Player {PlayerId} daily respect reset. Respect: {Respect}, PetRespect: {PetRespect}, Replenishes: {Replenishes}",
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_state.PlayerId,
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dailyRespect,
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dailyPetRespect,
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dailyReplenish
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);
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}
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}

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