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main.cpp
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559 lines (489 loc) · 17.1 KB
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#include "includes.h"
#include "tools.h"
#include "socket.h"
#include "buffer.h"
#include "list.h"
extern "C" {
// declare functions needed...
__attribute__((visibility("default"))) double tcpconnect(char*ip, double port, double mode);
__attribute__((visibility("default"))) double tcplisten(double port, double max, double mode);
__attribute__((visibility("default"))) double tcpaccept(double sockid, double mode);
__attribute__((visibility("default"))) char* tcpip(double sockid);
__attribute__((visibility("default"))) double setnagle(double sockid, double value);
__attribute__((visibility("default"))) double tcpconnected(double sockid);
__attribute__((visibility("default"))) double udpconnect(double port, double mode);
__attribute__((visibility("default"))) double sendmessage(double sockid, char*ip, double port, double buffid);
__attribute__((visibility("default"))) double receivemessage(double sockid, double len, double buffid);
__attribute__((visibility("default"))) double peekmessage(double sockid, double len, double buffid);
__attribute__((visibility("default"))) double setformat(double sockid, double mode, char*sep);
__attribute__((visibility("default"))) char* lastinIP();
__attribute__((visibility("default"))) double lastinPort();
__attribute__((visibility("default"))) double setsync(double sockid, double mode);
__attribute__((visibility("default"))) double closesock(double sockid);
__attribute__((visibility("default"))) double socklasterror(double sockid);
__attribute__((visibility("default"))) char* myhost();
__attribute__((visibility("default"))) double compareip(char*ip, char*mask);
__attribute__((visibility("default"))) double sockexit();
__attribute__((visibility("default"))) double sockstart();
__attribute__((visibility("default"))) char* hostip(char*host);
__attribute__((visibility("default"))) double getsocketid(double sockid);
__attribute__((visibility("default"))) double writebyte(double val, double buffid);
__attribute__((visibility("default"))) double writeshort(double val, double buffid);
__attribute__((visibility("default"))) double writeushort(double val, double buffid);
__attribute__((visibility("default"))) double writeint(double val, double buffid);
__attribute__((visibility("default"))) double writeuint(double val, double buffid);
__attribute__((visibility("default"))) double writefloat(double val, double buffid);
__attribute__((visibility("default"))) double writechars(char*str, double buffid);
__attribute__((visibility("default"))) double writestring(char*str, double buffid);
__attribute__((visibility("default"))) double readbyte(double buffid);
__attribute__((visibility("default"))) double readshort(double buffid);
__attribute__((visibility("default"))) double readushort(double buffid);
__attribute__((visibility("default"))) double readint(double buffid);
__attribute__((visibility("default"))) double readuint(double buffid);
__attribute__((visibility("default"))) double readfloat(double buffid);
__attribute__((visibility("default"))) double readdouble(double buffid);
__attribute__((visibility("default"))) char* readchars(double len, double buffid);
__attribute__((visibility("default"))) char* readstring(double buffid);
__attribute__((visibility("default"))) char* readsep(char*sep, double buffid);
__attribute__((visibility("default"))) double getpos(double pos, double buffid);
__attribute__((visibility("default"))) double clearbuffer(double buffid);
__attribute__((visibility("default"))) double buffsize(double buffid);
__attribute__((visibility("default"))) double setpos(double pos, double buffid);
__attribute__((visibility("default"))) double bytesleft(double buffid);
__attribute__((visibility("default"))) double freebuffer(double buffid);
__attribute__((visibility("default"))) double copybuffer(double destinationid, double sourceid);
__attribute__((visibility("default"))) char* getmacaddress();
__attribute__((visibility("default"))) char* md5string(char*str);
__attribute__((visibility("default"))) char* md5buffer(double buffid);
__attribute__((visibility("default"))) double bufferencrypt(char*pass, double buffid);
__attribute__((visibility("default"))) double adler32(double buffid);
__attribute__((visibility("default"))) double bufferexists(double buffid);
__attribute__((visibility("default"))) double netconnected();
__attribute__((visibility("default"))) double iptouint(char*ip);
__attribute__((visibility("default"))) char* uinttoip(double ip);
__attribute__((visibility("default"))) double dllInit();
__attribute__((visibility("default"))) double createbuffer();
CList buffers;
CList sockets;
CList files;
int AddSocket(CSocket*);
int AddBuffer(CBuffer*);
//Sockets
double tcpconnect(char*ip, double port, double mode)
{
CSocket* sock = new CSocket();
if(sock->tcpconnect(ip, (int)port, (int)mode))
return AddSocket(sock);
delete sock;
return -1;
}
double tcplisten(double port, double max, double mode)
{
CSocket* sock = new CSocket();
if(sock->tcplisten((int)port, (int) max,(int)mode))
return AddSocket(sock);
delete sock;
return -1;
}
double tcpaccept(double sockid, double mode)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return -1;
CSocket*sock2 = sock->tcpaccept((int)mode);
if(sock2 != NULL)return AddSocket(sock2);
return -1;
}
char* tcpip(double sockid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return NULL;
return sock->tcpip();
}
double setnagle(double sockid, double value)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return 0;
if(value)
sock->setnagle(true);
else sock->setnagle(false);
return 1;
}
double tcpconnected(double sockid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return 0;
if(sock->tcpconnected())return 1;
else return 0;
}
double udpconnect(double port, double mode)
{
CSocket* sock = new CSocket();
if(sock->udpconnect((int)port, (int)mode))
return AddSocket(sock);
delete sock;
return -1;
}
double sendmessage(double sockid, char*ip, double port, double buffid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(sock == NULL)return -1;
if(buff == NULL)return -2;
int size = sock->sendmessage(ip, (int)port, buff);
if(size < 0)return -sock->lasterror();
return size;
}
double receivemessage(double sockid, double len, double buffid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(sock == NULL)return -1;
if(buff == NULL)return -2;
int size = sock->receivemessage((int)len, buff);
if(size < 0)
{
int error = sock->lasterror();
if(error == 10054)return 0;
return -error;
}
return size;
}
double peekmessage(double sockid, double len, double buffid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(sock == NULL)return -1;
if(buff == NULL)return -2;
int size = sock->peekmessage((int)len, buff);
if(size < 0)
{
int error = sock->lasterror();
if(error == 10054)return 0;
return -error;
}
return size;
}
double setformat(double sockid, double mode, char*sep)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return -1;
return sock->SetFormat((int)mode, sep);
}
char* lastinIP()
{
return CSocket::lastinIP();
}
double lastinPort()
{
return CSocket::lastinPort();
}
double setsync(double sockid, double mode)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return -1;
sock->setsync((int)mode);
return 1;
}
double closesock(double sockid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return -1;
delete sock;
sockets.set((int)sockid, NULL);
return 1;
}
double socklasterror(double sockid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return -1;
return -sock->lasterror();
}
char* myhost()
{
return CSocket::myhost();
}
double compareip(char*ip, char*mask)
{
return CTools::comparematch(ip, mask);
}
double sockexit()
{
CSocket::SockExit();
return 1;
}
double sockstart()
{
CSocket::SockStart();
return 1;
}
char* hostip(char*host)
{
return CSocket::GetIp(host);
}
double getsocketid(double sockid)
{
CSocket*sock = (CSocket*)sockets.item((int)sockid);
if(sock == NULL)return -1;
return sock->sockid;
}
//Buffers
double writebyte(double val, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writebyte((unsigned char)val);
}
double writeshort(double val, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writeshort((short)val);
}
double writeushort(double val, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writeushort((unsigned short)val);
}
double writeint(double val, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writeint((int)val);
}
double writeuint(double val, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writeuint((unsigned int)val);
}
double writefloat(double val, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writefloat((float)val);
}
double writedouble(double val, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writedouble(val);
}
double writechars(char*str, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writechars(str);
}
double writestring(char*str, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->writestring(str);
}
double readbyte(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->readbyte();
}
double readshort(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->readshort();
}
double readushort(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->readushort();
}
double readint(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->readint();
}
double readuint(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->readuint();
}
double readfloat(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->readfloat();
}
double readdouble(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->readdouble();
}
char* readchars(double len, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return NULL;
return buff->readchars((int)len);
}
char* readstring(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return NULL;
return buff->readstring();
}
char* readsep(char*sep, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return NULL;
return buff->readsep(sep);
}
double getpos(double pos, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
if(pos == 0)return buff->writepos;
else return buff->readpos;
}
double clearbuffer(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
buff->clear();
return 1;
}
double buffsize(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->count;
}
double setpos(double pos, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
buff->readpos = (int)pos;
buff->writepos = (int)pos;
return pos;
}
double bytesleft(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return buff->bytesleft();
}
double createbuffer()
{
CBuffer* buff = new CBuffer();
return AddBuffer(buff);
}
double freebuffer(double buffid)
{
if(buffid == 0)return 0; //no deleting default buffer
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
delete buff;
buffers.set((int)buffid, NULL);
return 1;
}
double copybuffer(double destinationid, double sourceid)
{
CBuffer*destination = (CBuffer*)buffers.item((int)destinationid);
if(destination == NULL)return 0;
CBuffer*source = (CBuffer*)buffers.item((int)sourceid);
if(source == NULL)return 0;
destination->addBuffer(source);
return 1;
}
double copybuffer2(double destinationid, double start, double len, double sourceid)
{
CBuffer*destination = (CBuffer*)buffers.item((int)destinationid);
if(destination == NULL)return 0;
CBuffer*source = (CBuffer*)buffers.item((int)sourceid);
if(source == NULL)return 0;
destination->addBuffer(source->data+(int)start, (int)len);
return 1;
}
//tools
char* getmacaddress()
{
return CTools::getmacaddress();
}
char* md5string(char*str)
{
return CTools::md5string(str);
}
char* md5buffer(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return NULL;
return CTools::md5buffer(buff);
}
double bufferencrypt(char*pass, double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
CTools::encryptedbuffer(buff, pass);
return 1;
}
double adler32(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return CTools::adler32(buff);
}
double bufferexists(double buffid)
{
CBuffer*buff = (CBuffer*)buffers.item((int)buffid);
if(buff == NULL)return 0;
return 1;
}
double netconnected()
{
return CTools::netconnected();
}
double iptouint(char*ip)
{
return CTools::ip2uint(ip);
}
char* uinttoip(double ip)
{
return CTools::uint2ip((unsigned int)ip);
}
int AddBuffer(CBuffer*b)
{
for(int i = 0; i < buffers.count; i ++)
{
if(buffers[i] == NULL)
{
buffers.set(i, b);
return i;
}
}
buffers.Add(b);
return buffers.count-1;
}
int AddSocket(CSocket*b)
{
for(int i = 0; i < sockets.count; i ++)
{
if(sockets[i] == NULL)
{
sockets.set(i, b);
return i;
}
}
sockets.Add(b);
return sockets.count-1;
}
double dllInit()
{
CSocket::SockStart();
buffers.Add(new CBuffer());
sockets.Add(new CSocket()); //dummy socket
return 1;
}
}