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HandRefHelper.cs
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32 lines (25 loc) · 1.07 KB
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// Copyright (c) Meta Platforms, Inc. and affiliates.
#if HAS_META_INTERACTION
using Oculus.Interaction.Input;
using Oculus.Interaction.PoseDetection;
namespace Meta.Utilities.Input
{
public class HandRefHelper : Singleton<HandRefHelper>
{
[UnityEngine.Serialization.FormerlySerializedAs("m_leftHandRef")]
public Hand LeftHandRef;
[UnityEngine.Serialization.FormerlySerializedAs("m_rightHandRef")]
public Hand RightHandRef;
[UnityEngine.Serialization.FormerlySerializedAs("m_leftHandAnchor")]
public HandRef LeftHandAnchor;
[UnityEngine.Serialization.FormerlySerializedAs("m_rightHandAnchor")]
public HandRef RightHandAnchor;
public FingerFeatureStateProvider LeftFingerFeatSP;
public TransformFeatureStateProvider LeftTransformFeatSP;
public JointDeltaProvider LeftJointDeltaProvider;
public FingerFeatureStateProvider RightFingerFeatSP;
public TransformFeatureStateProvider RightTransformFeatSP;
public JointDeltaProvider RightJointDeltaProvider;
}
}
#endif