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Robert Memmottmeta-codesync[bot]
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Remove deprecated XR_METAX1_hand_tracking_body_fusion extension
Summary: Remove the deprecated XR_METAX1_hand_tracking_body_fusion extension across mobile runtime, PC runtime, OVRPlugin, Unity, and tests. This Tier 5 (partner experimental) extension is superseded by XR_META_hand_tracking_wide_motion_mode (Tier 3 public) and XR_METAX1_hand_tracking_wide_motion_mode2. The runtime already prefers WMM when both are present, and OVRPlugin.cs explicitly notes "To be removed when wide motion mode fully ships." Changes: - Remove EnabledExtensions enum entry and string mapping - Remove extension registration from tier list - Remove body_fusion handling from xrCreateHandTrackerEXT (mobile + PC) - Remove bodyFusionEnabled telemetry parameter chain - Remove filterOnBodyEnabled per-frame logger filter - Remove SetBodyFusionHandPoses/IsBodyFusionHandPosesEnabled from OVRPlugin - Remove bodyFusionHandPosesEnabled from OVRManager - Remove body fusion test cases and mocks - Remove serialized properties from ~54 Unity scene/prefab files - Delete OVRHandTrackingBodyFusionSample.cs and HandTrackingBodyFusion.unity Reviewed By: MatthewLangille Differential Revision: D95136735 fbshipit-source-id: cdffa383f120f5534c7ef566418f565d769ed2b9
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Assets/StarterSamples/Core/Locomotion/PlayerController.prefab

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SimultaneousHandsAndControllersEnabled: 0
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_readOnlyWideMotionModeHandPosesEnabled: 0
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wideMotionModeHandPosesEnabled: 0
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_readOnlyBodyFusionHandPosesEnabled: 0
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bodyFusionHandPosesEnabled: 0
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dynamicResolutionVersion: 0
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Assets/StarterSamples/Usage/Passthrough.unity

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SimultaneousHandsAndControllersEnabled: 0
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_readOnlyWideMotionModeHandPosesEnabled: 0
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wideMotionModeHandPosesEnabled: 0
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_readOnlyBodyFusionHandPosesEnabled: 0
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bodyFusionHandPosesEnabled: 0
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dynamicResolutionVersion: 1
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Assets/StarterSamples/Usage/Passthrough/Scenes/EnableDisablePassthrough.unity

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SimultaneousHandsAndControllersEnabled: 0
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_readOnlyWideMotionModeHandPosesEnabled: 0
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wideMotionModeHandPosesEnabled: 0
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_readOnlyBodyFusionHandPosesEnabled: 0
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bodyFusionHandPosesEnabled: 0
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dynamicResolutionVersion: 1
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Assets/StarterSamples/Usage/Passthrough/Scenes/PassthroughAtStartup.unity

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SimultaneousHandsAndControllersEnabled: 0
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_readOnlyWideMotionModeHandPosesEnabled: 0
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wideMotionModeHandPosesEnabled: 0
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_readOnlyBodyFusionHandPosesEnabled: 0
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bodyFusionHandPosesEnabled: 0
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dynamicResolutionVersion: 0
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