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[design system] Color picker redesign #2231

@kulmann

Description

@kulmann

Initial Checklist

  • I understand this is a user story and questions should be posted in the Community Discussions
  • I searched issues and couldn’t find anything (or linked relevant results below)

User Story

  • As a console user, I want to use a super pretty color picker so that I'm stunned by a beautiful UI.
  • As a console developer I want to offer a reduced color picker where only hue can be modified, so that I can offer a meaningful color picker for material color generation input (where only changes in hue affect color generator output).

User Value

good color input UI/UX

Acceptance Criteria

  • pill-like design like in the mock below
    • label inside the pill
    • resulting hex-value below with a subtitle-like text styling
    • a colored circle which visualizes the selected color
    • put the the pill leftside the hex code
    • put a x for cancel on the rightside of the mock
  • a slot in the upper area of the color input where the consuming code is able to render a ui-skeleton visualizing context for the chosen color
  • a click anywhere on the component opens the html-native color picker in default mode

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