Skip to content

Directed attack #112

@BrunoJurkovic

Description

@BrunoJurkovic

The player should be able to "aim" their attack, to a degree. Currently expands to least defensible first.

Metadata

Metadata

Assignees

Labels

GameplayFeatures that affect gameplayUI/UXUI/UX changes including assets, menus, QoL, etc.approvedApproved for a PR, if you assigned to the issue.good first issueGood for new contributors.
No fields configured for Feature.

Projects

Status
Triage

Relationships

None yet

Development

No branches or pull requests

Issue actions