Is your feature request related to a problem? Please describe.
Players report they're missing some keybinds/hotkeys. There are requests for hotkeys that aren't part of the new keybinds in v24.
For example a user who wants e.g. an attack key on laptop without a mouse; they currently have to reside to the touchpad. And for menus etc.: https://discord.com/channels/1284581928254701718/1384430027214557215/1384430027214557215
Another user who finds it strange that there are no keybinds for nuke, city, port etc.: https://discord.com/channels/1284581928254701718/1284581928833388619/1384721678806024273
Describe the solution you'd like
Add more hotkeys/keybinds on top of the current ones for different actions (build units and structures, attack) and menus (radial menu, chat, emojis, player info panel, options menu etc).
Could be incremental like before but the more the better.
Describe alternatives you've considered
Using mouse and trackpad, which isn't always possible or the best option for some.
Additional context
None needed i think.
Is your feature request related to a problem? Please describe.
Players report they're missing some keybinds/hotkeys. There are requests for hotkeys that aren't part of the new keybinds in v24.
For example a user who wants e.g. an attack key on laptop without a mouse; they currently have to reside to the touchpad. And for menus etc.: https://discord.com/channels/1284581928254701718/1384430027214557215/1384430027214557215
Another user who finds it strange that there are no keybinds for nuke, city, port etc.: https://discord.com/channels/1284581928254701718/1284581928833388619/1384721678806024273
Describe the solution you'd like
Add more hotkeys/keybinds on top of the current ones for different actions (build units and structures, attack) and menus (radial menu, chat, emojis, player info panel, options menu etc).
Could be incremental like before but the more the better.
Describe alternatives you've considered
Using mouse and trackpad, which isn't always possible or the best option for some.
Additional context
None needed i think.