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std::vector<std::pair<std::string, std::string>>::const_iterator it = m_kv_map.cbegin();
@@ -168,4 +157,21 @@ namespace OS {
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}
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return ret;
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}
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/*
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This cleanup is due to issues handling encodings. Games will send data of *any* code page, and the json serialzier would reject those chars resulting in a crash
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for the user input data we should base64 encode / decode instead, but for now, this will just strip those chars out
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