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/// Waits for the server to enter the ACTIVE state
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/// </summary>
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/// <param name="refreshCount">Number of times to check the images status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the image.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the image. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
/// Waits for the server to enter the DELETED state
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/// </summary>
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/// <param name="refreshCount">Number of times to check the server status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the server.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the server. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
/// <param name="errorStates">A list of <see cref="ServerState"/>s in which to throw an exception if the server enters. </param>
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/// <param name="refreshCount">Number of times to check the server status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the server.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the server. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
@@ -66,11 +66,11 @@ public void WaitForState(string expectedState, string[] errorStates, int refresh
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/// <param name="expectedStates">The set expected <see cref="ServerState"/>s</param>
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/// <param name="errorStates">A list of <see cref="ServerState"/>s in which to throw an exception if the server enters. </param>
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/// <param name="refreshCount">Number of times to check the server status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the server.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the server. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
Copy file name to clipboardExpand all lines: src/corelib/Core/Domain/SimpleServerImage.cs
+12-12Lines changed: 12 additions & 12 deletions
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@@ -21,23 +21,23 @@ public class SimpleServerImage : ProviderStateBase<IComputeProvider>
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/// Waits for the image to enter the ACTIVE state
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/// </summary>
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/// <param name="refreshCount">Number of times to check the images status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the image.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the image. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
/// Waits for the image to enter the DELETED state
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/// </summary>
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/// <param name="refreshCount">Number of times to check the images status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the image.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the image. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
/// <param name="errorStates">A list of <see cref="ImageState"/>s in which to throw an exception if the server enters. </param>
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/// <param name="refreshCount">Number of times to check the images status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the image.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the image. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
@@ -61,11 +61,11 @@ public void WaitForState(string expectedState, string[] errorStates, int refresh
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/// <param name="expectedStates">The set expected <see cref="ImageState"/>s</param>
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/// <param name="errorStates">A list of <see cref="ImageState"/>s in which to throw an exception if the server enters. </param>
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/// <param name="refreshCount">Number of times to check the images status</param>
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/// <param name="refreshDelayInMS">The number of milliseconds to wait each time before requesting the status for the image.</param>
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/// <param name="refreshDelay">The time to wait each time before requesting the status for the image. If this value is <c>null</c>, the default is 2.4 seconds.</param>
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/// <param name="progressUpdatedCallback">A callback delegate to execute each time the <see cref="SimpleServer"/>s Progress value increases.</param>
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