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We also urgently need this feature, and hope the developer can give us a reply. |
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There is no committed public launch date for either feature. The hosted Pascal product already has an AI surface, while the open-source repo exposes lower-level MCP and scene-operation building blocks rather than that hosted UI. Language switching is also not integrated into the editor today. We would welcome a focused i18n proposal that first inventories user-facing strings and defines locale loading/fallback behavior, but I do not want to promise a date or a specific framework before that contract exists. |
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I noticed that the official website of the project includes several features that are not available in the community edition. I would like to inquire whether AI functionalities and language switching options will be integrated in future updates.
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