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Serverbound.schema.cpp
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390 lines (346 loc) · 13.7 KB
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#include "minecpp/network/NetworkUtil.h"
#include <minecpp/net/play/Serverbound.schema.h>
#include <algorithm>
namespace minecpp::net::play::sb {
void ConfirmTeleport::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x00);
writer.write_varint(this->teleport_id);
}
ConfirmTeleport ConfirmTeleport::deserialize(::minecpp::network::message::Reader &reader) {
ConfirmTeleport result;
result.teleport_id = reader.read_varint();
return result;
}
void ChatCommand::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x04);
writer.write_string(this->command);
writer.write_big_endian(this->timestamp);
writer.write_big_endian(this->salt);
writer.write_varint(static_cast<std::int32_t>(this->argument_signatures.size()));
for (const auto &[argument_signatures_key_0, argument_signatures_value_0] : this->argument_signatures) {
writer.write_string(argument_signatures_key_0);
writer.write_string(argument_signatures_value_0);
}
writer.write_varint(this->message_count);
writer.write_varint(static_cast<std::int32_t>(this->acknowledged.size()));
for (const auto &acknowledged_value_0 : this->acknowledged) {
writer.write_big_endian(acknowledged_value_0);
}
}
ChatCommand ChatCommand::deserialize(::minecpp::network::message::Reader &reader) {
ChatCommand result;
result.command = reader.read_string();
result.timestamp = reader.read_big_endian<std::uint64_t>();
result.salt = reader.read_big_endian<std::uint64_t>();
const auto argument_signatures_map_size_0 = reader.read_varint();
std::generate_n(std::inserter(result.argument_signatures, result.argument_signatures.begin()), static_cast<std::size_t>(argument_signatures_map_size_0), [&reader]() {
std::string argument_signatures_key_0;
argument_signatures_key_0 = reader.read_string();
return std::make_pair(argument_signatures_key_0, reader.read_string());
});
result.message_count = reader.read_varint();
auto acknowledged_size_0 = reader.read_varint();
result.acknowledged.resize(static_cast<std::size_t>(acknowledged_size_0));
std::generate(result.acknowledged.begin(), result.acknowledged.end(), [&reader]() {
return reader.read_big_endian<std::uint64_t>();
});
return result;
}
void ChatMessage::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x05);
writer.write_string(this->message);
writer.write_big_endian(this->timestamp);
writer.write_big_endian(this->salt);
if (this->signature.has_value()) {
writer.write_byte(1);
writer.write_string(*this->signature);
} else {
writer.write_byte(0);
}
writer.write_varint(this->message_count);
writer.write_varint(static_cast<std::int32_t>(this->acknowledged.size()));
for (const auto &acknowledged_value_0 : this->acknowledged) {
writer.write_big_endian(acknowledged_value_0);
}
}
ChatMessage ChatMessage::deserialize(::minecpp::network::message::Reader &reader) {
ChatMessage result;
result.message = reader.read_string();
result.timestamp = reader.read_big_endian<std::uint64_t>();
result.salt = reader.read_big_endian<std::uint64_t>();
const auto signature_has_value_0 = reader.read_byte();
if (signature_has_value_0) {
result.signature = reader.read_string();
}
result.message_count = reader.read_varint();
auto acknowledged_size_0 = reader.read_varint();
result.acknowledged.resize(static_cast<std::size_t>(acknowledged_size_0));
std::generate(result.acknowledged.begin(), result.acknowledged.end(), [&reader]() {
return reader.read_big_endian<std::uint64_t>();
});
return result;
}
void ClientCommand::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x07);
writer.write_varint(this->action_id);
}
ClientCommand ClientCommand::deserialize(::minecpp::network::message::Reader &reader) {
ClientCommand result;
result.action_id = reader.read_varint();
return result;
}
void ClientSettings::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x08);
writer.write_string(this->locale);
writer.write_byte(this->view_distance);
writer.write_varint(this->chat_mode);
writer.write_bool(this->are_colors_enabled);
writer.write_byte(this->displayed_skin_parts);
writer.write_sbyte(this->main_hand);
writer.write_bool(this->is_text_filtering_enabled);
writer.write_bool(this->are_players_listed);
}
ClientSettings ClientSettings::deserialize(::minecpp::network::message::Reader &reader) {
ClientSettings result;
result.locale = reader.read_string();
result.view_distance = reader.read_byte();
result.chat_mode = reader.read_varint();
result.are_colors_enabled = reader.read_bool();
result.displayed_skin_parts = reader.read_byte();
result.main_hand = reader.read_sbyte();
result.is_text_filtering_enabled = reader.read_bool();
result.are_players_listed = reader.read_bool();
return result;
}
void ClickWindow::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x0B);
writer.write_byte(this->window_id);
writer.write_varint(this->state_id);
writer.write_big_endian(this->clicked_slot);
writer.write_byte(this->button);
writer.write_varint(this->mode);
writer.write_varint(static_cast<std::int32_t>(this->slots.size()));
for (const auto &[slots_key_0, slots_value_0] : this->slots) {
writer.write_big_endian(slots_key_0);
if (slots_value_0.has_value()) {
writer.write_byte(1);
slots_value_0->serialize(writer);
} else {
writer.write_byte(0);
}
}
if (this->carried_item.has_value()) {
writer.write_byte(1);
this->carried_item->serialize(writer);
} else {
writer.write_byte(0);
}
}
ClickWindow ClickWindow::deserialize(::minecpp::network::message::Reader &reader) {
ClickWindow result;
result.window_id = reader.read_byte();
result.state_id = reader.read_varint();
result.clicked_slot = reader.read_big_endian<std::int16_t>();
result.button = reader.read_byte();
result.mode = reader.read_varint();
const auto slots_map_size_0 = reader.read_varint();
std::generate_n(std::inserter(result.slots, result.slots.begin()), static_cast<std::size_t>(slots_map_size_0), [&reader]() {
std::uint16_t slots_key_0;
slots_key_0 = reader.read_big_endian<std::uint16_t>();
std::optional<net::Slot> slots_value_0;
const auto slots_value_0_has_value_1 = reader.read_byte();
if (slots_value_0_has_value_1) {
slots_value_0 = net::Slot::deserialize(reader);
}
return std::make_pair(slots_key_0, slots_value_0);
});
const auto carried_item_has_value_0 = reader.read_byte();
if (carried_item_has_value_0) {
result.carried_item = net::Slot::deserialize(reader);
}
return result;
}
void CloseWindow::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x0C);
writer.write_byte(this->window_id);
}
CloseWindow CloseWindow::deserialize(::minecpp::network::message::Reader &reader) {
CloseWindow result;
result.window_id = reader.read_byte();
return result;
}
void PluginMessage::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x0D);
writer.write_string(this->channel);
writer.write_string(this->data);
}
PluginMessage PluginMessage::deserialize(::minecpp::network::message::Reader &reader) {
PluginMessage result;
result.channel = reader.read_string();
result.data = reader.read_string();
return result;
}
void InteractTarget::serialize(::minecpp::network::message::Writer &writer) const {
network::write_vector3f(writer, this->position);
writer.write_varint(this->hand);
}
InteractTarget InteractTarget::deserialize(::minecpp::network::message::Reader &reader) {
InteractTarget result;
result.position = network::read_vector3f(reader);
result.hand = reader.read_varint();
return result;
}
void Interact::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x10);
writer.write_uvarint(this->entity_id);
writer.write_varint(this->type);
if (this->target.has_value()) {
this->target->serialize(writer);
}
writer.write_bool(this->is_sneaking);
}
Interact Interact::deserialize(::minecpp::network::message::Reader &reader) {
Interact result;
result.entity_id = reader.read_uvarint();
result.type = reader.read_varint();
const auto target_has_value_0 = result.type == 2;
if (target_has_value_0) {
result.target = InteractTarget::deserialize(reader);
}
result.is_sneaking = reader.read_bool();
return result;
}
void KeepAlive::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x12);
writer.write_big_endian(this->time);
}
KeepAlive KeepAlive::deserialize(::minecpp::network::message::Reader &reader) {
KeepAlive result;
result.time = reader.read_big_endian<std::uint64_t>();
return result;
}
void SetPlayerPosition::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x14);
network::write_vector3(writer, this->position);
writer.write_bool(this->is_on_ground);
}
SetPlayerPosition SetPlayerPosition::deserialize(::minecpp::network::message::Reader &reader) {
SetPlayerPosition result;
result.position = network::read_vector3(reader);
result.is_on_ground = reader.read_bool();
return result;
}
void SetPlayerPositionAndRotation::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x15);
network::write_vector3(writer, this->position);
writer.write_float(this->yaw);
writer.write_float(this->pitch);
writer.write_bool(this->is_on_ground);
}
SetPlayerPositionAndRotation SetPlayerPositionAndRotation::deserialize(::minecpp::network::message::Reader &reader) {
SetPlayerPositionAndRotation result;
result.position = network::read_vector3(reader);
result.yaw = reader.read_float();
result.pitch = reader.read_float();
result.is_on_ground = reader.read_bool();
return result;
}
void SetPlayerRotation::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x16);
writer.write_float(this->yaw);
writer.write_float(this->pitch);
writer.write_bool(this->is_on_ground);
}
SetPlayerRotation SetPlayerRotation::deserialize(::minecpp::network::message::Reader &reader) {
SetPlayerRotation result;
result.yaw = reader.read_float();
result.pitch = reader.read_float();
result.is_on_ground = reader.read_bool();
return result;
}
void SetIsPlayerOnGround::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x17);
writer.write_bool(this->is_on_ground);
}
SetIsPlayerOnGround SetIsPlayerOnGround::deserialize(::minecpp::network::message::Reader &reader) {
SetIsPlayerOnGround result;
result.is_on_ground = reader.read_bool();
return result;
}
void PlayerDigging::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x1D);
writer.write_varint(this->state);
writer.write_big_endian(this->position);
writer.write_sbyte(this->facing);
writer.write_varint(this->sequence_id);
}
PlayerDigging PlayerDigging::deserialize(::minecpp::network::message::Reader &reader) {
PlayerDigging result;
result.state = reader.read_varint();
result.position = reader.read_big_endian<std::uint64_t>();
result.facing = reader.read_sbyte();
result.sequence_id = reader.read_varint();
return result;
}
void PlayerCommand::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x1E);
writer.write_varint(this->entity_id);
writer.write_varint(this->action_id);
writer.write_varint(this->jump_boost);
}
PlayerCommand PlayerCommand::deserialize(::minecpp::network::message::Reader &reader) {
PlayerCommand result;
result.entity_id = reader.read_varint();
result.action_id = reader.read_varint();
result.jump_boost = reader.read_varint();
return result;
}
void SetHeldItem::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x28);
writer.write_big_endian(this->slot_id);
}
SetHeldItem SetHeldItem::deserialize(::minecpp::network::message::Reader &reader) {
SetHeldItem result;
result.slot_id = reader.read_big_endian<std::uint16_t>();
return result;
}
void AnimateHand::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x2F);
writer.write_varint(this->hand);
}
AnimateHand AnimateHand::deserialize(::minecpp::network::message::Reader &reader) {
AnimateHand result;
result.hand = reader.read_varint();
return result;
}
void UseItemOn::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x31);
writer.write_varint(this->hand);
writer.write_big_endian(this->position);
writer.write_varint(this->facing);
network::write_vector3f(writer, this->cursor_position);
writer.write_bool(this->is_inside_block);
writer.write_varint(this->sequence_id);
}
UseItemOn UseItemOn::deserialize(::minecpp::network::message::Reader &reader) {
UseItemOn result;
result.hand = reader.read_varint();
result.position = reader.read_big_endian<std::uint64_t>();
result.facing = reader.read_varint();
result.cursor_position = network::read_vector3f(reader);
result.is_inside_block = reader.read_bool();
result.sequence_id = reader.read_varint();
return result;
}
void UseItem::serialize(::minecpp::network::message::Writer &writer) const {
writer.write_byte(0x32);
writer.write_varint(this->hand);
writer.write_varint(this->sequence_id);
}
UseItem UseItem::deserialize(::minecpp::network::message::Reader &reader) {
UseItem result;
result.hand = reader.read_varint();
result.sequence_id = reader.read_varint();
return result;
}
}