-
Notifications
You must be signed in to change notification settings - Fork 171
Expand file tree
/
Copy pathLayer_Indexed.h
More file actions
94 lines (77 loc) · 3.84 KB
/
Layer_Indexed.h
File metadata and controls
94 lines (77 loc) · 3.84 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
/*
* SmartMatrix Library - Indexed Layer Class
*
* Copyright (c) 2020 Louis Beaudoin (Pixelmatix)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LAYER_INDEXED_H_
#define _LAYER_INDEXED_H_
#include "Layer.h"
#include "MatrixCommon.h"
#define SM_INDEXED_OPTIONS_NONE 0
enum SMIndexedLayerColourDepth : uint32_t
{
ONEBIT=0,
TWOBITS=1,
FOURBITS=3,
EIGHTBITS=7
};
// font
#include "MatrixFontCommon.h"
template <typename RGB, unsigned int optionFlags>
class SMLayerIndexed : public SM_Layer {
public:
SMLayerIndexed(uint8_t * bitmap, uint16_t width, uint16_t height, SMIndexedLayerColourDepth colourDepthBits=ONEBIT);
SMLayerIndexed(uint16_t width, uint16_t height, SMIndexedLayerColourDepth colourDepthBits=ONEBIT);
void begin(void);
void frameRefreshCallback();
void fillRefreshRow(uint16_t hardwareY, rgb48 refreshRow[], int brightnessShifts = 0);
void fillRefreshRow(uint16_t hardwareY, rgb24 refreshRow[], int brightnessShifts = 0);
void enableColorCorrection(bool enabled);
void setIndexedColor(uint8_t index, const RGB & newColor);
void fillScreen(uint8_t index);
// behavior is a little different from SMLayerBackground.swapBuffers() - will always copy, but bool forces waiting to avoid updating the drawing buffer before refresh is updated
void swapBuffers(bool copy = true);
void drawPixel(int16_t x, int16_t y, uint8_t index);
void setFont(fontChoices newFont);
// todo: handle index (draw transparent)
void drawChar(int16_t x, int16_t y, uint8_t index, char character, uint8_t backgroundIndex=0);
void drawString(int16_t x, int16_t y, uint8_t index, const char text [], uint8_t backgroundIndex=0);
void drawMonoBitmap(int16_t x, int16_t y, uint8_t width, uint8_t height, uint8_t index, uint8_t *bitmap, uint8_t backgroundIndex=0);
protected:
// todo: move somewhere else
static bool getBitmapPixelAtXY(uint8_t x, uint8_t y, uint8_t width, uint8_t height, const uint8_t *bitmap);
template <typename RGB_OUT>
bool getPixel(uint16_t hardwareX, uint16_t hardwareY, RGB_OUT &xyPixel);
// bitmap size is 32 rows (supporting maximum dimension of screen height in all rotations), by 32 bits
// double buffered to prevent flicker while drawing
uint8_t * indexedBitmap;
RGB *colourLookup;
bool ccEnabled = sizeof(RGB) <= 3 ? true : false;
// keeping track of drawing buffers
volatile unsigned char currentDrawBuffer;
volatile unsigned char currentRefreshBuffer;
volatile bool swapPending;
void handleBufferSwap(void);
bitmap_font *layerFont = (bitmap_font *) &apple3x5;
private:
const SMIndexedLayerColourDepth indexColourDepth;
};
#include "Layer_Indexed_Impl.h"
#endif