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<li>Make sure you are running Paper or a Paper fork. Pylon is not compatible with Spigot.</li>
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<li>Download the latest version of Pylon Core from <ahref="https://github.com/pylonmc/pylon-core/releases">here</a></li>
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<li>Download the latest version of Pylon Base from <ahref="https://github.com/pylonmc/pylon-base">here</a></li>
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<li>Drop the .jar files in your plugins folder and restart your server. <ahref="https://madelinemiller.dev/blog/problem-with-reload/">Do not use /reload</a>. The first start will take longer than usual, but after that, Pylon will load much more quickly.</li>
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<li>Check out Pylon Core and Pylon Base's plugin folders to see all the config options available.</li>
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<li>Download the latest version of Rebar from <ahref="https://github.com/pylonmc/pylon-core/releases">here</a></li>
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<li>Download the latest version of Pylon from <ahref="https://github.com/pylonmc/pylon-base">here</a></li>
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<li>Drop the .jar files in your plugins folder and restart your server. <ahref="https://madelinemiller.dev/blog/problem-with-reload/">Do not use /reload</a>. The first start will take longer than usual, but after that, Rebar/Pylon will load much more quickly.</li>
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<li>Check out Rebar and Pylon's plugin folders to see all the config options available.</li>
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<li><ahref="../list-of-addons/">Install some addons.</a></li>
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<li>That's it!</li>
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</ol>
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<h3id="where-is-pylon-data-stored">Where is Pylon data stored?</h3>
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<p>You might notice that Pylon does not use a database and does not seem to have any storage files in its plugin folder. This is because Pylon stores everything inside the world file itself in the same way that Minecraft does! You don't need to worry about backing up any data besides your worlds: <strong>Pylon's data will always be consistent with the world's data.</strong> This also means that Pylon is <em>much</em> less succeptible to data corruption than other similar plugins.</p>
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<h3id="where-is-rebar-data-stored">Where is Rebar data stored?</h3>
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<p>You might notice that Rebar does not use a database and does not seem to have any storage files in its plugin folder. This is because Pylon stores everything inside the world file itself in the same way that Minecraft does! You don't need to worry about backing up any data besides your worlds: <strong>Pylon's data will always be consistent with the world's data.</strong> This also means that Pylon is <em>much</em> less succeptible to data corruption than other similar plugins.</p>
<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Easily disable any problematic blocks or items</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Rebar will refuse to start if it detects any configuration issues</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Rebar or Rebar addons will refuse to start if it detects any configuration issues</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Blocks that throw errors will be safely unloaded</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Removing addons is safe, with all the data kept intact and restored if the addon is re-added</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Rebar data is stored <strong>in the world data itself</strong> - no need to keep extra backups</li>
<h2id="for-developers"><imgalt="⌨" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2328.svg" title=":keyboard:" /> For developers</h2>
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<h3id="addon-development">Addon development</h3>
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<ul>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" />Rebar has first-class addon support; Pylon is an addon!</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" />Pylon supports addons written in Kotlin</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" />You can add content by writing a Rebar addon</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" />Rebar supports addons written in Kotlin</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Blocks, items, recipes, guide pages, fluids, and entities are all easy and intuitive to add</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Rebar/Pylon will have extensive high-level documentation on all the features it has to offer</li>
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<li><imgalt="⚙" class="twemoji" src="https://cdn.jsdelivr.net/gh/jdecked/twemoji@16.0.1/assets/svg/2699.svg" title=":gear:" /> Rebar will have extensive high-level documentation on all the features it has to offer</li>
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</ul>
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<divclass="admonition warning">
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<pclass="admonition-title">Currently, addon development is not supported due to how rapidly Pylon is still changing.</p>
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</div>
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<h3id="examples">Examples</h3>
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<p>See the following code to get a feel for how Rebar/Pylon works:</p>
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<p>See the following code to get a feel for how Rebar works:</p>
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