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Examples

.. toctree::
   :glob:
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   [a-h]*
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Starting Templates

Drawing Shapes

Basic Shape Drawing

Animating Basic Shape Drawing

Faster Shapes with ShapeElementLists

Sprites

Player Movement

Non-Player Movement

Easing

Calculating a Path

Sprite Properties

Games with Levels

Shooting with Sprites

Audio

Sound Effects

Music

Display Management

Resizable Windows

Backgrounds

Cameras

View Management

Instruction and Game Over Screens

Sectioning a View

Platformers

Basic Platformers

Tiled Map Editor

Procedural Generation

Graphical User Interface

Grid-Based Games

Advanced

Using PyMunk for Physics

Frame Buffers

OpenGL

Concept Games

Odds and Ends

Particle System

Tutorials

Stress Tests