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index.js
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79 lines (62 loc) · 2.32 KB
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const fs = require('fs')
const path = require('path')
const { Client, Collection, GatewayIntentBits } = require('discord.js')
const { token } = require('./config.json')
// Initialize a new Discord.js client with specified intents
const client = new Client({
intents: [
// Enable the discord bot to receive information
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMessageReactions,
GatewayIntentBits.MessageContent,
],
})
// Create a Collection to store commands
client.commands = new Collection()
// Load commands from the 'commands' directory
const commandsPath = path.join(__dirname, 'commands')
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith('.js'))
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file)
const command = require(filePath)
// Check if the command has 'data' and 'execute' properties
if ('data' in command && 'execute' in command) {
// Set a new item in the Collection with the key as the command name and the value as the exported module
client.commands.set(command.data.name, command)
} else {
console.log(
`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`
)
}
}
// Load events from the 'events' directory
const eventsPath = path.join(__dirname, 'events')
const eventFiles = fs
.readdirSync(eventsPath)
.filter((file) => file.endsWith('.js'))
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file)
const event = require(filePath)
// Attach events to the client
if (event.once) {
client.once(event.name, (...args) => event.execute(...args))
} else {
client.on(event.name, (...args) => event.execute(...args, client))
}
}
// Log in to Discord using the bot token from config.json
client.login(token)
// config.json
// {
// // Bot token provided by Discord for authentication
// "token": "MTA2MTU0NzU5MjMzMDI1NjQwNA.GV6fv5.1ak9nxdzRuImm3gAlIfl7yOICe9vVHgNcINrIc",
// // Client ID of the Discord bot (unique identifier)
// "clientId": "1061547592330256404",
// // ID of the Discord server (guild) where the bot will operate
// "guildId": "1061550174855495730",
// // ID of the channel where log messages will be sent
// "logChannelId": "1075164324093497515"
// }