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init.txt
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874 lines (772 loc) · 23.3 KB
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#### Up-to-date config lives on Github:
#### https://github.com/semitonal/semitonal.rc
#### Autopickup
autopickup = $/?!}:
ae := autopickup_exceptions
ae =
# Exclusions
ae += (useless|evil)_item
ae += dangerous_item.*scrolls? of (holy word|noise|torment)
ae += scrolls? of (immolation|vulnerability)
ae += potions? of (berserk rage|flight|lignification|mutation)
ae += wands? of flame
ae += pieces? from Xom's chessboard
# Inclusions
ae += <unidentified.*(jewellery|magical staff)
ae += <throwing net
ae += <curare
ae += <figurine of a ziggurat
ae += <manual of
ae += <rune of Zot
{
clear_autopickup_funcs()
-- Autopickup aux and enchanted equipment (by Medar and others)
add_autopickup_func(function (it, name)
if it.is_useless then return end
local class = it.class(true)
if class == "armour" then
local good_slots = {cloak="Cloak", helmet="Helmet",
gloves="Gloves", boots="Boots"}
st, _ = it.subtype()
if good_slots[st] ~= nil then
if good_slots[st] == "Gloves" and you.has_claws() > 0 then return end
if it.artefact then return true end
local cur = items.equipped_at(good_slots[st])
if cur == nil then return true end
if cur.branded or cur.artefact then return end
if it.branded then return true end
elseif st == "body" then
local cur = items.equipped_at("body armour")
if cur == nil then return end
if cur.name("qual") ~= it.name("qual") then return end
if it.artefact then return true end
if cur.branded or cur.artefact then return end
if it.branded then return true end
end
end
return
end)
-- Autopickup stackable items
add_autopickup_func(function (it, name)
return it.stacks() or nil
end)
-- Autopickup uncollected misc items
add_autopickup_func(function (it, name)
if it.class(true) ~= "misc" then
return
end
local itname = it.name(true)
if not string.find(itname, "ziggurat") then
for inv in iter.invent_iterator:new(items.inventory()) do
if itname == inv.name() then
return false
end
end
end
return
end)
}
default_autopickup = true
pickup_thrown = true
assign_item_slot = forward
pickup_menu_limit = 1
drop_filter =
drop_filter += useless_item
auto_hide_spells = false
#### Travel & exploration
travel_delay = -1
explore_delay = -1
rest_delay = -1
explore_greedy = true
explore_stop =
explore_stop += items,stairs,shops,altars,portals,branches,runed_doors
explore_stop += greedy_items,greedy_pickup_smart,greedy_visited_item_stack
explore_wall_bias = 0
travel_key_stop = true
travel_one_unsafe_move = false
auto_exclude =
auto_exclude += oklob,statue,roxanne,lightning spire
#### Resting
delay_safe_poison = 80:100
runrest_ignore_monster =
runrest_ignore_monster += ^butterfly$:1
runrest_ignore_monster += ^wandering mushroom$:1
rest_wait_both = true
rest_wait_ancestor = false
rest_wait_percent = 100
explore_auto_rest = false
travel_open_doors = approach
#### Interface & commands
default_manual_training = true
autopickup_starting_ammo = true
auto_switch = false
travel_open_doors = true
easy_unequip = true
equip_unequip = true
jewellery_prompt = true
easy_confirm = none
simple_targeting = true
force_spell_targeter = all
force_ability_targeter = all
allow_self_target = no
easy_quit_item_prompts = false
easy_exit_menu = false
ability_menu = false
easy_floor_use = true
sort_menus = true:equipped,identified,basename,art,ego,glowing,qualname,slot
autofight_stop = 0
autofight_warning = 0
autofight_throw = false
autofight_throw_nomove = false
autofight_fire_stop = false
autofight_caught = true
autofight_wait = true
autofight_prompt_range = false
fail_severity_to_confirm = 0
easy_door = false
warn_hatches = false
enable_recast_spell = false
regex_search = false
autopickup_search = false
bad_item_prompt = false
fire_items_start = a
fire_order = launcher,throwing,inscribed
fail_severity_to_quiver = -1
launcher_autoquiver = false
#### Messages & display
hp_warning = 50
mp_warning = 0
hp_colour = 100:green,99:lightgray,75:yellow,50:lightred,25:red
mp_colour = 100:green,99:lightgray,75:yellow,50:lightred,25:red
stat_colour -= 3:red
status_caption_colour = brown
enemy_hp_colour = green green brown brown magenta red
clear_messages = false
show_more = true
small_more = true
show_newturn_mark = true
show_game_time = true
equip_bar = false
animate_equip_bar = false
item_stack_summary_minimum = 4
mlist_min_height = 4
mlist_allow_alternate_layout = false
monster_item_view_coordinates = false
monster_item_view_features =
monster_item_view_features += stair,trap
messages_at_top = false
msg_condense_repeats = false
msg_condense_short = false
show_travel_trail = false
skill_focus = false
default_show_all_skills = false
view_delay = 600
use_animations =
use_animations += beam,range
darken_beyond_range = true
cloud_status = true
always_show_zot = false
tile_display_mode = hybrid
bold_brightens_foreground = true
#### Character dump & notes
dump_kill_places = single
dump_on_save = true
dump_item_origins = none
dump_item_origin_price = -1
dump_message_count = 30
dump_order = header,hiscore,stats,misc,inventory
dump_order += skills,spells,overview,mutations,messages,screenshot
dump_order += monlist,notes,action_counts
dump_order += vaults,turns_by_place,kills_by_place
note_items =
note_items += of Zot,experience,acquirement
note_items += of resistance,Archmagi,crystal plate armour,dragon scales
note_monsters =
note_monsters += orb of fire,ancient lich,dead lich
note_hp_percent = 10
note_all_skill_levels = true
note_xom_effects = true
note_messages =
note_messages += Your scales start
note_messages += You feel monstrous
note_messages += protects you from harm
note_messages += You (fall|are sucked) into a shaft
note_chat_messages = false
note_dgl_messages = true
#### Autoinscriptions
ai := autoinscribe
ai += (bad|dangerous)_item.*potion:!q
ai += (bad|dangerous)_item.*scroll:!r
ai += potions? of berserk rage:!q
ai += scrolls? of silence:!r
ai += staff of Wucad Mu:!a
ai += scrolls? of identify:@r1
ai += potions? of curing:@q1
ai += potions? of heal wounds:@q2
ai += potions? of haste:@q3
ai += scrolls? of teleportation:@r4
show_god_gift = unident
#### Key bindings
# Useless commands
bindkey = [R] CMD_NO_CMD_DEFAULT
bindkey = [T] CMD_NO_CMD_DEFAULT
# Macro keys
bindkey = [`] CMD_NO_CMD_DEFAULT
bindkey = [1] CMD_NO_CMD_DEFAULT
bindkey = [2] CMD_NO_CMD_DEFAULT
bindkey = [3] CMD_NO_CMD_DEFAULT
bindkey = [4] CMD_NO_CMD_DEFAULT
bindkey = [6] CMD_NO_CMD_DEFAULT
bindkey = [7] CMD_NO_CMD_DEFAULT
bindkey = [8] CMD_NO_CMD_DEFAULT
bindkey = [9] CMD_NO_CMD_DEFAULT
bindkey = [0] CMD_NO_CMD_DEFAULT
# Wizmode
bindkey = [&] CMD_NO_CMD_DEFAULT
# Targeting
bindkey = [\] CMD_TARGET_OBJ_CYCLE_FORWARD
bindkey = [^I] CMD_TARGET_CYCLE_FORWARD
# Autofight
bindkey = [p] CMD_NO_CMD_DEFAULT
bindkey = [\{-233}] CMD_AUTOFIGHT_NOMOVE
# Saving
bindkey = [S] CMD_SAVE_GAME_NOW
### Macros
macros += M 1 zzf
macros += M 2 zxf
macros += M 3 zcf
macros += M 4 zef
macros += M 6 \{32}
macros += M 7 \{32}
macros += M 8 \{32}
macros += M 9 zMf
macros += M 0 taf
macros += M z ===force_cast_spell
macros += M Z ===force_cast_spell
: if you.race() == "Naga" or you.race():find("Draconian")
: or you.race() == "Palentonga" then
macros += M ` aff
: else
macros += M ` \{32}
: end
#### Glyphs
# Features
display_char = wall:x2592
display_char = permawall:x2593
display_char = wall_magic:x2591
cset_unicode = item_gold:xa3
cset_unicode = cloud:#
cset_unicode = cloud_weak:xa7
cset_unicode = cloud_fading:x263c
feature = (closed|runed|sealed) door {+,,}
mon := mon_glyph
mon =
# Humans (moved away from 'a')
mon += imperial myrmidon:red g
mon += servant of whispers:green g
mon += ragged hierophant:magenta g
# Canines
mon += hog:lightred h
mon += hell hog:lightmagenta h
# Boggarts
mon += boggart:magenta i
# Drakes (moved away from 'k')
mon += swamp drake:brown l
mon += rime drake:lightblue l
mon += wind drake:white l
mon += lindwurm:lightcyan l
mon += death drake:lightgrey l
mon += skyshark:lightmagenta l
# Arachnids
mon += emperor scorpion:lightgreen s
# Flying insects
mon += queen bee:lightgreen y
# Insects
mon += formicid:cyan B
mon += demonic crawler:green B
mon += entropy weaver:yellow B
mon += pharaoh ant:lightcyan B
# Giants
mon += titan:magenta C
mon += tainted leviathan:lightmagenta C
# Frogs
mon += goliath frog:lightcyan F
mon += barachi:lightgrey F
# Eyes
mon += eye of devastation:brown G
mon += golden eye:yellow G
# Liches
mon += ancient lich:magenta L
# Mummies
mon += royal mummy:lightmagenta M
# Animated creatures and items
mon += dancing weapon:red 7
mon += spectral weapon:yellow 7
mon += animated armour:cyan 7
mon += guardian golem:lightgreen 7
mon += spellforged servitor:magenta 7
mon += walking earthen tome:brown 7
mon += walking crystal tome:green 7
mon += walking divine tome:white 7
mon += walking frostbound tome:lightblue 7
# Golems and gargoyles
mon += peacekeeper:lightgreen 9
mon += war gargoyle:lightmagenta 9
mon += molten gargoyle:yellow 9
# Temporary statues
mon += pillar of salt:white 8
mon += block of ice:white 8
mon += lightning spire:lightcyan 8
# Uniques
mon += Donald:green
mon += Louise:blue
mon += Frederick:lightmagenta
mon += Polyphemus:white
mon += Antaeus:lightcyan
show_player_species = true
#### Item colours
item := item_glyph
item =
item += (potion|scroll|wand|jewellery):lightgrey
item += spellbook:red
item += scrolls? of (blinking|teleportation):yellow
item += potions? of (haste|heal wounds):yellow
item += scrolls? of (acquirement|brand weapon|enchant):cyan
item += potions? of experience:cyan
item += unidentified.*(potion|scroll|book|wand):lightblue
item += unidentified.*(jewellery|magical staff):lightblue
item += unidentified.*manual:white
item += useless_item.*(potion|scroll):darkgrey
#### Messages
# TODO: recheck all of this
ignore := runrest_ignore_message
ignore =
stop := runrest_stop_message
stop =
more := force_more_message
more =
# Annoyances
ignore += Jiyva gurgles merrily
ignore += Jiyva appreciates your sacrifice
ignore += Jiyva says.*Divide and consume
ignore += You hear.*splatter
ignore += You feel.*sick
ignore += disappears in a puff of smoke
ignore += foxfire dissipates
ignore += engulfed in a cloud of smoke
ignore += standing in the rain
ignore += engulfed in white fluffiness
ignore += A.*toadstool withers and dies
ignore += toadstools? grow
ignore += You walk carefully through the
ignore += The winds around you calm down.
ignore += Lightning arcs down from a storm cloud
ignore += (crumbles|melts) away\.
ignore += grinding sound
ignore += contamination has completely
ignore += your breath back
ignore += talk:
ignore += talk_visual:
ignore += friend_spell:
ignore += friend_enchant:
ignore += friend_action:
ignore += sound:
# Bad things
stop += found.*trap
stop += (blundered into a|invokes the power of) Zot
stop += You (fall|are sucked) into a shaft
stop += A sentinel's mark forms upon you\.
stop += You are suddenly yanked towards
stop += (starving|devoid of blood)
stop += wrath finds you
stop += lose consciousness
# Expiring effects
stop += You feel yourself slow down
stop += You are starting to lose your buoyancy
stop += Your hearing returns
stop += Your transformation is almost over
stop += back to life
stop += time is quickly running out
stop += life is in your own hands
stop += is no longer charmed
:if you.god() == "Xom" then
stop += god:
:else
ignore += god:
:end
stop += hell_effect:
# Important features
: if you.god() == "Ashenzari" then
more += You have a vision of.*gates?
: else
more += interdimensional caravan
more += distant snort
more += roar of battle
more += wave of frost
more += hiss of flowing sand
more += sound of rushing water
more += heat about you
more += crackle of arcane power
more += distant wind
: end
more += Pandemonium lord.* resides here
more += The tension of great conflict fills the air
more += You pick up the .* rune and feel its power
# Religion
more += press .* to convert to Beogh
more += welcomes you( back)?!
more += You have lost your religion
more += grants you.*(gift|throwing weapons|weapon|armour)
more += offers you (knowledge of|a choice of)
more += believes you are ready to make a new sacrifice
more += may now remember your ancestor
more += invites you to partake of
# Abyss
more += is wielding.*distortion
more += there is a.*distortion
more += of distortion comes into view.
more += You are cast .*into the Abyss
more += The Abyss bends around you
more += Found a gateway leading out of the Abyss
more += a gateway leading .* appears
more += Found .* abyssal rune of Zot
# Interrupts
more += You don't .* that spell
more += You fail to use your ability
more += You miscast.*(Blink|Borgnjor|Door|Invisibility|Coupling)
more += You can't (read|drink|do)
more += You cannot .* while unable to breathe
more += You cannot .* in your current state
more += when .*silenced
more += too confused
more += There's something in the way
more += There's nothing to (close|open) nearby
more += not good enough to have a special ability
more += You are too berserk
more += no means to grasp
more += That item cannot be evoked
more += This wand has no charges
more += You are held in a net
more += You don't have any such object
more += You can't unwield
# Bad things
more += Your surroundings seem slightly different
more += Your surroundings flicker
more += You cannot teleport right now
more += You (fall|are sucked) into a shaft
stop += You are suddenly yanked towards
more += You fall into the water
more += You fall into the lava
more += Careful!
more += You focus on prolonging your flight
more += A malevolent force
more += A sentinel's mark forms upon you
more += (blundered into a|invokes the power of) Zot
more += enter a teleport trap
more += Ouch! That really hurt!
more += dispelling energy hits you
more += You convulse
more += You are blasted by holy energy!
more += You are (blasted|electrocuted)!
more += You are.*(confused|poisoned)
: if you.race() ~= "Ghoul" then
more += flesh rotting
:end
more += (starving|devoid of blood)
more += god:(sends|finds|silent|anger)
more += You feel a surge of divine spite
more += disloyal to dabble
more += lose consciousness
more += You are too injured to fight blindly
more += calcifying dust hits
more += You are slowing down
more += Space warps.*around you
more += Space bends around you
more += watched by something
more += flickers and vanishes!
more += breaks free of your control
more += doesn't seem very happy
more += is no longer charmed
# Hell effects
more += hell_effect:
# Expiring effects
more += You feel yourself slow down
more += You are starting to lose your buoyancy
more += Your hearing returns
more += Your transformation is almost over
more += You have a feeling this form
more += You feel yourself come back to life
more += time is quickly running out
more += life is in your own hands
more += Your shroud falls apart
more += You start to feel a little slower
more += You feel less protected from missiles
# Prompts
more += You bow before the missionary of Beogh
more += You .* the altar of
more += will bless one of your weapons
more += will bloody your weapon with pain
more += will brand one of your weapons
more += It is a scroll of amnesia
more += It is a scroll of brand weapon
more += It is a scroll of enchant armour
more += It is a scroll of enchant weapon
more += It is a scroll of identify
more += It is a scroll of recharging
more += This is a scroll of acquirement
more += You feel more experienced
more += A flood of memories washes over you
more += There's only one card left
more += The deck only has .* cards
more += The deck has exactly five cards
more += You draw the first five cards
more += You deal a card
# Others
more += You have reached level
more += You rejoin the land of the living
more += You have finished your manual
more += Your scales start
more += You feel monstrous
more += Jiyva alters your body
: if you.god() == "Xom" then
more += god:
: end
#### Message colours
# TODO: recheck all of this
$danger := lightred
$warning := yellow
$boring := darkgrey
msc := message_colour
msc =
menu := menu_colour
menu =
# Multi-turn
channel.multiturn = mute
# Allies
msc += mute:returns to your side
msc += mute:a demon appears
msc += lightgrey:The deck of cards disappears
msc += mute:puff of smoke
msc += mute:carefully avoids
msc += mute:is recalled
msc += mute:wall.*burn.*your
msc += mute:dissolves? into (sparkling lights|shadows)
msc += mute:(crumbles|melts) away\.
msc += mute:(merges|forms) itself .* the air
msc += mute:you swap places
msc += mute:your.*(looks stronger|shudders|resists)
msc += mute:your.*(stumbles backwards|holds.*ground)
# msc += mute:(something|your).*(misses|does no damage)
msc += mute:your.*(blinks|safely over)
msc += mute:(phases out.*|misses) (your|something).*
msc += mute:your.*(picks up|drops)
msc += mute:your.*basks in the mutagenic energy
msc += mute:your.*(struggles|tears|pulls away).*(web|net)
msc += mute:constricts?.*no damage
# Jiyva
msc += mute:slurping|squelching
msc += mute:splits in two
msc += mute:You feel.*(power returning|better)
# Uskayaw
msc += mute:force your foes to
# Spellcasting spam reduction (by dianne)
# Macro z and Z to ===force_cast_spell
msc += mute:Cast which spell\? \(
msc += mute:^Casting.*
msc += mute:Confirm with \. or Enter.*or press \? or \* to list all spells\.
msc += mute:Press\: \? - help.*Shift-Dir - straight line.*f - you
msc += mute:for a list of commands and other information
{
function force_cast_spell()
crawl.mpr('<cyan>Cast which spell?</cyan>')
crawl.flush_prev_message()
crawl.process_keys('Z')
end
}
# Other
msc += mute:meld.*your body
msc += mute:begins to bleed from.*wounds
msc += mute:writhes in agony as.*flesh
msc += mute:You feel a.*surge of power
msc += mute:Your legs become a tail as you enter the water
msc += mute:You cannot train any new skill
msc += mute:Moving in this stuff is going to be slow
# Default colours
msc += $danger:drains you
msc += $danger:feel drained
msc += $danger:strangely unstable
msc += $danger:curare-tipped.*hits you
msc += $danger:Space warps.* around you
msc += $danger:Space bends around you
msc += $danger:sense of stasis
msc += $danger:clumsily bash
msc += $danger:goes berserk
msc += $danger:The blast of calcifying dust hits you
msc += $danger:You are engulfed in calcifying dust
msc += $danger:is moving more slowly
msc += lightgrey:Something appears (at your feet|before you)
msc += $danger:^Something .* you
msc += $danger:You block its attack
msc += $danger:constricts you
msc += $danger:you convulse
msc += $danger:You feel a build-up of mutagenic energy
msc += $danger:place you under penance
msc += $danger:cause instant excommunication
msc += $warning:corrodes you
msc += $warning:rotting away
msc += $warning:ticking.*clock
msc += $warning:dying ticks
msc += $warning:distant snort
msc += $warning:odd grinding sound
msc += $warning:creaking of ancient gears
msc += $warning:floor suddenly vibrates
msc += $warning:a sudden draft
msc += $warning:coins.*counted
msc += $warning:tolling.*bell
msc += $warning:roar of battle
msc += $warning:creaking.*portcullis
msc += $warning:portcullis is probably
msc += $warning:wave of frost
msc += $warning:crackling.*melting
msc += $warning:hiss.*sand
msc += $warning:sound.*rushing water
msc += $warning:rusting.*drain
msc += $warning:drain falling apart
msc += $warning:oppressive heat
msc += $warning:rumble.*avalanche of rocks
msc += $warning:crackle.*arcane power
msc += $warning:crackle.*magical portal
msc += $warning:distant wind
msc += $warning:whistling.*wind
msc += $warning:fails to return
msc += $warning:no longer ripe
msc += $boring:You start (resting|waiting)
msc += $boring:Unknown command
msc += $boring:but (do no|doesn't do any) damage
msc += $boring:(prevent|prevents) you from hitting
# Selected items
menu += inventory:white:\w \+\s
menu += inventory:white:\w \#\s
menu += darkgrey:(melded)
menu += red:.*evil_item.*
menu += lightred: cursed
menu += darkgrey:.*useless_item.*
menu += inventory:lightgreen:.*equipped.*
menu += white:.*artefact.*
menu += lightblue:^unidentified .*(potion|scroll|book|wand).*
menu += lightblue:^unidentified .*(jewellery|magical staff).*
menu += lightblue:^unidentified .*weapon.*(runed|glowing)
menu += lightblue:^unidentified .*armour.*(runed|glowing)
menu += lightblue:^unidentified .*armour.*(embroidered|shiny|dyed)
menu += yellow:potions? of (haste|heal wounds)
#### Spell slots
# TODO: recheck all of this
# Utility spells
spell_slot += Dispel Undead:q
spell_slot += Cause Fear:Q
spell_slot += Alistair's Intoxication:Q
spell_slot += Discord:Q
spell_slot += Passage of Golubria:w
spell_slot += Apportation:e
spell_slot += Metabolic Englaciation:T
spell_slot += Ozocubu's Armour:a
spell_slot += Swiftness:s
spell_slot += Silence:G
spell_slot += Disjunction:H
spell_slot += Invisibility:j
spell_slot += Death's Door:J
spell_slot += Borgnjor's Revivification:L
spell_slot += Blink:b
spell_slot += Sublimation of Blood:n
spell_slot += Passwall:N
spell_slot += Necromutation:M
spell_slot += Death Channel:ZXC
spell_slot += Simulacrum:ZXC
spell_slot += Exruciating Wounds:ZXC
spell_slot += Dispersal:ZXC
spell_slot += Leda's Liquefaction:ZXC
# Summons
spell_slot += Summon Small Mammal:zxc
spell_slot += Call Imp:zxc
spell_slot += Call Canine Familiar:zxcv
spell_slot += Summon Ice Beast:zxcv
spell_slot += Summon Guardian Golem:ZX
spell_slot += Summon Lightning Spire:ZX
spell_slot += Summon Forest:ZXC
spell_slot += Monstrous Menagerie:ZXC
spell_slot += Summon Mana Viper:xcv
spell_slot += Summon Hydra:xcv
spell_slot += Haunt:xcv
spell_slot += Spellforged Servitor:XCV
spell_slot += Malign Gateway:XCV
spell_slot += Summon Horrible Things:XCV
spell_slot += Dragon's Call:XCV
# Low-level spells
spell_slot += Freeze:z
spell_slot += Magic Dart:z
spell_slot += Foxfire:z
spell_slot += Pain:z
spell_slot += Shock:z
spell_slot += Sandblast:z
spell_slot += Sting:z
spell_slot += Ensorcelled Hibernation:z
spell_slot += Searing Ray:zxc
spell_slot += Scorch:zxc
spell_slot += Portal Projectile:zxc
spell_slot += Slow:zxc
spell_slot += Inner Flame:zxc
spell_slot += Teleport Other:zxc
spell_slot += Tukima's Dance:zxc
spell_slot += Poisonous Vapours:zxc
spell_slot += Corona:Z
spell_slot += Animate Skeleton:Z
spell_slot += Corpse Rot:Z
spell_slot += Confusing Touch:ZX
spell_slot += Conjure Flame:ZX
# Mid-level spells
spell_slot += Stone Arrow:zxcv
spell_slot += Dazzling Spray:zxcv
spell_slot += Iskenderun's Mystic Blast:zxcv
spell_slot += Flame Wave:zxcv
spell_slot += Sticky Flame:zxcv
spell_slot += Hailstorm:zxcv
spell_slot += Airstrike:zxcv
spell_slot += Agony:zxcv
spell_slot += Petrify:zxcv
spell_slot += Vampiric Draining:zxcv
spell_slot += Spectral Weapon:zxcv
spell_slot += Gell's Gravitas:zxcv
spell_slot += Mephitic Cloud:cC
spell_slot += Wereblood:ZX
spell_slot += Static Discharge:ZX
spell_slot += Fulminant Prism:ZX
spell_slot += Ignite Poison:ZX
spell_slot += Battlesphere:XC
spell_slot += Lee's Rapid Deconstruction:XC
spell_slot += Freezing Cloud:XC
spell_slot += Ozocubu's Refrigeration:XC
spell_slot += Animate Dead:XC
spell_slot += Olgreb's Toxic Radiance:XC
spell_slot += Irradiate:XC
# High-level spells
spell_slot += Plasma Beam:xcv
spell_slot += Fireball:xcv
spell_slot += Iron Shot:xcv
spell_slot += Orb of Destruction:xcv
spell_slot += Lehudib's Crystal Spear:xcv
spell_slot += Starburst:XCV
spell_slot += Conjure Ball Lightning:XCV
spell_slot += Ignition:XCV
spell_slot += Maxwell's Capacitive Coupling:XCV
spell_slot += Chain Lightning:V
spell_slot += Fire Storm:V
spell_slot += Shatter:V
spell_slot += Tornado:V
# Default letters
spell_slot += .*:yuiopYUIOP
# Abilities
ability_slot += Evoke Blink:B
ability_slot += Evoke Berserk:K
ability_slot += Evoke Invisibility:j
ability_slot += Begin Untransformation:t
ability_slot += End Transformation:T