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[DIVE][SPIKE] - Cursor design #138

Description

The goal is to achieve a certain attention for the 3D canvas. By switching cursors, we can tell the user that there is a certain functionality behind this flat canvas object.

For now, I would propose setting the cursor for the 3D canvas of dive to the "grab"-cursor by default.
When dragging (click-hold-move), we could switch it to the "grabbing"-cursor.

This provides a clear usage behaviour for the user ("you can interact with this with your hand").

Here is an example of all the available cursors: https://codepen.io/geoffgraham/pen/yyeEWJr

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