The goal is to achieve a certain attention for the 3D canvas. By switching cursors, we can tell the user that there is a certain functionality behind this flat canvas object.
For now, I would propose setting the cursor for the 3D canvas of dive to the "grab"-cursor by default.
When dragging (click-hold-move), we could switch it to the "grabbing"-cursor.
This provides a clear usage behaviour for the user ("you can interact with this with your hand").
Here is an example of all the available cursors: https://codepen.io/geoffgraham/pen/yyeEWJr
The goal is to achieve a certain attention for the 3D canvas. By switching cursors, we can tell the user that there is a certain functionality behind this flat canvas object.
For now, I would propose setting the cursor for the 3D canvas of dive to the "grab"-cursor by default.
When dragging (click-hold-move), we could switch it to the "grabbing"-cursor.
This provides a clear usage behaviour for the user ("you can interact with this with your hand").
Here is an example of all the available cursors: https://codepen.io/geoffgraham/pen/yyeEWJr