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locker.go
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55 lines (47 loc) · 1009 Bytes
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package locker
import (
"fmt"
"sync"
)
type entityLock struct {
sync.Mutex
References int64
}
// EntityLocker contains locks in a map. Locks get aquired per map key.
type EntityLocker struct {
locks map[string]*entityLock
mapLock *sync.Mutex
}
// New creates a new EntityLocker.
func NewEntityLocker() *EntityLocker {
return &EntityLocker{
locks: make(map[string]*entityLock),
mapLock: new(sync.Mutex),
}
}
// Lock aquires a lock for the given key.
func (lker *EntityLocker) Lock(key string) {
lker.mapLock.Lock()
lk, ok := lker.locks[key]
if !ok {
lk = new(entityLock)
lker.locks[key] = lk
}
lk.References++
lker.mapLock.Unlock()
lk.Lock()
}
// Unlock releases the lock for the given key.
func (lker *EntityLocker) Unlock(key string) {
lker.mapLock.Lock()
lk, ok := lker.locks[key]
if !ok {
panic(fmt.Errorf("BUG: Lock for key '%s' not initialized", key))
}
lk.References--
if lk.References == 0 {
delete(lker.locks, key)
}
lker.mapLock.Unlock()
lk.Unlock()
}