We should include in the 101 instructions at least the things that the team will need to get started with the microgames -- wire cutters and the like. Including suggestions of other tools they'll likely need later on would probably also be a good idea.
Similarly we should include the need to have a workspace and outline what we mean by that. Plenty of teams end up working in computer labs and e.g: have "access" to a D&T space, but then it turns out they need to book that or similar.
We should include in the 101 instructions at least the things that the team will need to get started with the microgames -- wire cutters and the like. Including suggestions of other tools they'll likely need later on would probably also be a good idea.
Similarly we should include the need to have a workspace and outline what we mean by that. Plenty of teams end up working in computer labs and e.g: have "access" to a D&T space, but then it turns out they need to book that or similar.