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ClientScene TextField crashes when trying to start game a second time #22

@jffzhou

Description

@jffzhou

To reproduce this issue:

  • Create a lobby with two players
  • In the host, start the game, but then immediately close the window/app before the game can start. The client should be sent back to the menu
  • Start a new instance, make it the host of a new lobby, and have the old client join the new lobby
  • Start the new game, and the client app should crash

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