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Commit 0da325c

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author
Robin "sumghai" Chang
committed
RealChutes 1.2.4 compatibility fixes / patch
1 parent ce8331c commit 0da325c

4 files changed

Lines changed: 6 additions & 92 deletions

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GameData/SDHI/Service Module System/Parts/SDHI_ParaDock_1_ClampOTron/part.cfg

Lines changed: 3 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -21,15 +21,16 @@ PART
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model = SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_Drogue
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scale = 1, 1, 1
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position = 0.0, 0.1481, -0.4966
24-
texture = SDHI_Parachute_Drogue_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_drogue_texture
24+
rotation = 0.0, 90, 0.0
25+
texture = SDHI_Parachute_drogue_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_drogue_texture
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}
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2728
MODEL
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{
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model = SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_Main
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scale = 1, 1, 1
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position = 0.0, 0.1481, -0.4966
32-
texture = SDHI_Parachute_Main_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_main_ClampOTron_texture
33+
texture = SDHI_Parachute_main_ClampOTron_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_main_ClampOTron_texture
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}
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rescaleFactor = 1
@@ -125,15 +126,6 @@ PART
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deploymentSpeed = 4
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}
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}
128-
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MODULE
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{
131-
name = ProceduralChute
132-
textureLibrary = SDHI_SMS
133-
currentCanopies = SDHI Main Horizontal Stripes, SDHI Drogue
134-
currentTypes = Main, Drogue
135-
isTweakable = false
136-
}
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138130
EFFECTS
139131
{

GameData/SDHI/Service Module System/Parts/SDHI_ParaDock_2_IACBM/part.cfg

Lines changed: 3 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -14,15 +14,16 @@ PART
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model = SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_Drogue
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scale = 1, 1, 1
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position = 0.0, 0.06275, -0.6238
17-
texture = SDHI_Parachute_Drogue_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_drogue_texture
17+
rotation = 0.0, 90, 0.0
18+
texture = SDHI_Parachute_drogue_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_drogue_texture
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}
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2021
MODEL
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{
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model = SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_Main
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scale = 1, 1, 1
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position = 0.0, 0.06275, -0.6238
25-
texture = SDHI_Parachute_Main_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_main_IACBM_texture
26+
texture = SDHI_Parachute_main_ClampOTron_texture, SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_Parachute_main_IACBM_texture
2627
}
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rescaleFactor = 1
@@ -132,15 +133,6 @@ PART
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deploymentSpeed = 4
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}
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}
135-
136-
MODULE
137-
{
138-
name = ProceduralChute
139-
textureLibrary = SDHI_SMS
140-
currentCanopies = SDHI Main Vertical Stripes, SDHI Drogue
141-
currentTypes = Main, Drogue
142-
isTweakable = false
143-
}
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EFFECTS
146138
{
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GameData/SDHI/Service Module System/Parts/SDHI_Parachutes/SDHI_RealChutes_TextureLibrary.cfg

Lines changed: 0 additions & 70 deletions
This file was deleted.

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