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Disclaimer: This parts pack is for an alpha game - Use at own risk.
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If your computer blows up, it's not my problem.
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If your computer blows up, it's not my problem.
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===Dependencies===
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- AnimatedDecouplers (Starwaster), for umbilical animation on decoupling
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- AnimatedDecouplers (Starwaster), for umbilical animation on decoupling, as well as adding stock drag occlusion support for the Boost Protect Cover and Service Module side fairings
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- ModuleManager (sarbian), for applying patches for functionality/features provided by dependencies and third-party add-ons
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@@ -31,8 +31,6 @@ Disclaimer: This parts pack is for an alpha game - Use at own risk.
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- Klockheed Martian Special Parts (dtobi / raidernick), for self-inflating floation collar functionality
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- Node Resizer (Starwaster) - if installed, will allow easier attachment of Avionics Ring part variant to heat shield in the VAB/SPH editor scenes
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- Ship Manifest (Papa_Joe) and Connected Living Spaces API (codepoet) - if installed, crew can be transferred between vessels that use the parachute-equipped docking ports included in the Service Module pack
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- TAC Life Support (TaranisElsu) - if installed, will add a total of Kerbin eight day's worth of life support provisions to the Mk1-2 Pod and Service Module, plus Carbon Extractors and Water Filters
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===Release Notes===
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3.0 - 10 June 2015
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---------------------------
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WARNING: This is a potentially craft and save-breaking update; it is recommended you abort / recover existing SDHI craft before installing this update
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Changes / Fixes:
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- Compatibility Patch for KSP 1.0.x
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- The Service Module's fuel cell now uses the new stock ModuleResourceConverter system, and has the same performance as its stock standalone counterpart
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- Stack attachment node directions have been updated to conform with 1.0.x stricter definitions
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- The Node Resizer plugin is no longer required when attaching the Heat Shield to the pod, Service Module or Avionics Ring
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- All textures have been converted to DDS format for faster loading and reduced memory usage
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- A bright patch on the Pod Boost Protective Cover has been fixed
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- The Heat Shield is now compatible with the new stock reentry system
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- Ablative darkening is not used in SDHI SMS, and has been disabled
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- Deadly Reentry is still supported, and the corresponding patch is now compatible with DRE 7.x
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- The fairingless LV-909 engine has been updated to have similar performance to its stock counterpart
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- The Service Module colliders have now been fixed, so that surface-attached parts like solar panels and RCS thrusters should no longer float out from the lower propulsion trunk segment
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- The Service Module Adapter textures have been reworked to be visually consistent with the Service Module upper ring itself
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- The Pod Boost Protective Cover and Service Module Fairings are now fully compatible with the new stock aerodynamics system
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- This requires the latest version of the AnimatedDecouplers plugin, which provides special versions of the standard decoupler/jettison PartModules in order for the stock ModuleCargoBay to know when to update its drag occlusion behaviour
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- Removed Ferram Aerospace Research MM patch for Pod Boost Protect Cover
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- The latest versions of FAR now intrinsically and automatically handle drag occlusion for hollow parts, making such patches redundant
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Bugs/Known Issues
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- Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
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- This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.
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- Part testing contracts are generated in Career Mode
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- This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
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- A future update might include a proper contract for testing the SDHI SMS
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