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Commit ba97b12

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author
Robin "sumghai" Chang
committed
Add Klockheed Martian-powered floatation ring
1 parent 0188ed8 commit ba97b12

2 files changed

Lines changed: 27 additions & 25 deletions

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GameData/SDHI/Service Module System/Parts/SDHI_2.5_Heatshield/part.cfg

Lines changed: 27 additions & 25 deletions
Original file line numberDiff line numberDiff line change
@@ -32,26 +32,6 @@ PART
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breakingTorque = 280
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maxTemp = 1800
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//MODULE
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//{
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// name = ModuleFloatationDevice
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// deployAnimation = SDHI_Float_Collar
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//}
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MODULE
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{
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name = FSanimateGeneric
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animationName = SDHI_Float_Collar
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startEventGUIName = [TEST] Inflate Float
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endEventGUIName = [TEST] Deflate Float
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toggleActionName = Toggle Float
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customAnimationSpeed = 1
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moduleID = 0
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startDeployed = false
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playAnimationOnEditorSpawn = false
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}
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MODULE
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{
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name = ModuleHeatShield
@@ -77,9 +57,31 @@ PART
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amount = 1000
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maxAmount = 1000
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}
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MODULE {
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name = KMbuoyancy
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buoyancyForceInflated = 12
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forcePointName = buoy1
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isMaster = True
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sound_inflate = Klockheed_Martian/Sounds/inflateshort
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sound_deflate = Klockheed_Martian/Sounds/inflatelong
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}
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MODULE {
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name = KMbuoyancy
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isMaster = False
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buoyancyForceInflated = 12
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forcePointName = buoy2
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}
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MODULE {
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name = KMbuoyancy
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isMaster = False
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buoyancyForceInflated = 12
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forcePointName = buoy3
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}
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MODULE {
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name = KMbuoyancy
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isMaster = False
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buoyancyForceInflated = 12
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forcePointName = buoy4
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}
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}

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