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Update SDHI_SMS_README.txt
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GameData/SDHI/Service Module System/SDHI_SMS_README.txt

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Sum Dum Heavy Industries Service Module System - Mod Parts Pack
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Version: 3.0 (KSP 1.0.x)
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Version: 3.0.1 (KSP 1.0.4)
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Author: Robin "sumghai" Chang grnlead@hotmail.com
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Author: Robin "sumghai" Chang sumdumghai@gmail.com
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License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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http://www.creativecommons.org/licenses/by-sa/4.0/
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3.0 - 11 June 2015
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---------------------------
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Changes / Fixes:
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- Compatibility Patch for KSP 1.0.4
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- Heat shield is now compatible with 1.0.4's updated thermal system
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- Deadly Reentry support has also been updated accordingly, and the corresponding patch is now compatible with DRE 7.2.x
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- Fallback patch for stock parachute behaviour has been updated
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- Deployment altitude increased to 1000m
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- Minimum air pressure required to open decreased to 0.04 kPa
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- Both values are compareable to stock parachute part performance
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- Note: RealChute is still the recommended default
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Bugs/Known Issues
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- Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
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- This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.
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- Part testing contracts are generated in Career Mode
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- This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
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- A future update might include a proper contract for testing the SDHI SMS
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3.0 - 11 June 2015
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---------------------------
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WARNING: This is a potentially craft and save-breaking update; it is recommended you abort / recover existing SDHI craft before installing this update
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Changes / Fixes:
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- Removed Ferram Aerospace Research MM patch for Pod Boost Protect Cover
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- The latest versions of FAR now intrinsically and automatically handle drag occlusion for hollow parts, making such patches redundant
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- Fixed HotRockets! MM patch for the fairingless LV-909 engine
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Bugs/Known Issues
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- Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes

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