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GameData/SDHI/Service Module System/Parts/SDHI_LES Expand file tree Collapse file tree Original file line number Diff line number Diff line change 5353 sound_explosion_low = flameout
5454
5555 stagingIcon = SOLID_BOOSTER
56+
57+ EFFECTS
58+ {
59+ rcs_running
60+ {
61+ AUDIO
62+ {
63+ channel = Ship
64+ clip = sound_rocket_spurts
65+ volume = 0.0 0.0
66+ volume = 1.0 1.0
67+ pitch = 0.0 0.2
68+ pitch = 1.0 1.0
69+ loop = true
70+ }
71+ MODEL_MULTI_PARTICLE
72+ {
73+ modelName = Squad/FX/LES_Thruster
74+ transformName = rcsTransform
75+ localRotation = -90, 0, 0
76+ emission = 0.0 0.0
77+ emission = 0.05 0.0
78+ emission = 0.075 0.25
79+ emission = 1.0 1.25
80+ speed = 0.0 0.5
81+ speed = 1.0 1.2
82+ }
83+ }
84+ engage
85+ {
86+ AUDIO
87+ {
88+ channel = Ship
89+ clip = sound_vent_soft
90+ volume = 1.0
91+ pitch = 2.0
92+ loop = false
93+ }
94+ }
95+ flameout
96+ {
97+ AUDIO
98+ {
99+ channel = Ship
100+ clip = sound_explosion_low
101+ volume = 1.0
102+ pitch = 2.0
103+ loop = false
104+ }
105+ }
106+ }
56107
57108 MODULE
58109 {
84135
85136 MODULE
86137 {
87- name = ModuleRCS
138+ name = ModuleRCSFX
88139 thrusterTransformName = rcsTransform
89140 thrusterPower = 5
141+ runningEffectName = rcs_running
90142 resourceName = SolidFuel2LES
91143 resourceFlowMode = STAGE_PRIORITY_FLOW
92144 atmosphereCurve
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