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Releases: sumghai/SDHI_ServiceModuleSystem

SDHI Service Module System v3.1.1

23 Apr 05:03

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3.1.1 - 23 April 2016


Changes / Fixes:

  • Compatibility Patch for KSP 1.1
  • Added support for DennyTX's OLDD docking camera plugin to both parachute-equipped docking ports
  • All parts now have search tags
  • Improved heat shield texture and normal map
  • The fairingless LV-909 "Terrier" Liquid Fuel Engine has now been deprecated
    • This is because the stock LV-909 now includes the ability to hide the engine shroud
    • Existing crafts will not break, but users are encouraged to switch over to using the stock engine for new crafts
  • The fuel cell in the Service Module and Avionics Ring can now be toggled using Action Groups
  • The Launch Escape System (LES) has been reassigned to the more sensible Advanced Landing tech tree ndoe
    • This is a Level 6 node, which puts it on par with the other SDHI SMS parts
  • Tweaked the ModuleAnimateGeneric parameters used to prevent the Mk 1-2 Pod Umbilical Port from being toggleable outside VAB/SPH editor scene
    • KSP 1.1 fixed some typos in the parameters used in KSP 1.0.5

SDHI Service Module System v3.1.1-beta (KSP 1.1 prerelease only)

05 Apr 21:29

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3.1.1-beta - 6 February 2016


WARNING: This beta release is for use with the KSP 1.1 prerelease only; do not use on KSP 1.0.5 or earlier

Changes / Fixes:

  • Compatibility Patch for KSP 1.1 prerelease
  • Added support for DennyTX's OLDD docking camera plugin to both parachute-equipped docking ports
  • All parts now have search tags
  • Improved heat shield texture and normal map
  • The fairingless LV-909 "Terrier" Liquid Fuel Engine has now been deprecated
    • This is because the stock LV-909 now includes the ability to hide the engine shroud
    • Existing crafts will not break, but users are encouraged to switch over to using the stock engine for new crafts
  • The fuel cell in the Service Module and Avionics Ring can now be toggled using Action Groups
  • The Launch Escape System (LES) has been reassigned to the more sensible Advanced Landing tech tree ndoe
    • This is a Level 6 node, which puts it on par with the other SDHI SMS parts
  • Tweaked the ModuleAnimateGeneric parameters used to prevent the Mk 1-2 Pod Umbilical Port from being toggleable outside VAB/SPH editor scene
    • KSP 1.1 fixed some typos in the parameters used in KSP 1.0.5

SDHI Service Module System v3.1

12 Feb 19:50

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3.1 - 13 February 2016


WARNING: This is a craft and save-breaking update; it is recommended you abort / recover existing SDHI craft before installing this update

Changes / Fixes:

  • Compatibility Patch for KSP 1.0.5
  • A dedicated Launch Escape System (LES) is now included in the parts pack
    • The LES runs on Solid Fuel, and is capable of lifting a Mk 1-2 Pod, heat shield and Pod Boost Protective Cover up to 2.0 km in altitude, making pad aborts viable compared to the stock LES
    • The LES also includes built-in RCS thrusters that are powered by its own independent Solid Fuel reserve, allowing mid-abort course corrections
  • Added support for tg626's Docking Target mod, which adds a cosmetic docking alignment target mesh to all Clamp-O-Tron docking ports
  • Dropped support for HotRockets! plugin
    • The plugin is currently not compatible/updated for KSP 1.0.5
    • The fairingless LV-909 engine will now only have stock engine FX
  • Dropped support for Klockheed Martian Special Parts plugin
    • The plugin is no longer being maintained
    • The Heat Shield's flotation collar no longer works
  • Mk1-2 Pod Aeroshroud jettison motor thrustTransforms relocated to the sides of the shroud
    • The thrustTransforms were previously located under the skirt of the shroud itself, which would overheat nearby parts such as the Service Module and Heat Shield
    • Shroud texture modified to include jettison motor nozzles and warning label decals
  • Mk 1-2 Pod Umbilical Port no longer toggleable outside VAB/SPH editor scene
    • This long-standing bug was fixed with the introduction of scene-specific animation toggling in KSP 1.0.5 (courtesy of SQUAD developer NathanKell)
  • Rebalanced part costs to be in line with stock parts (courtesy Kerbas-ad-astra)
    • Avionics Ring now has higher entry/per part cost, lower mass and adjusted CoM offset
    • Service Module now has higher entry/per part cost, lower mass and adjusted CoM offset
    • Service Module Adapter now has lower entry/per part cost, lower mass and lower breaking force/torque
  • SDHI Heat Shield characteristics updated for KSP 1.0.5's thermal model
  • Side fairings and Mk1-2 Pod Aeroshroud colliders reworked using convex rather than concave meshes
  • Side fairings now decouple from the Service Module itself rather than the Service Module Adapter
  • The Service Module and Avionics Ring now have built-in support for MechJeb and RemoteTech
  • The Service Module and Avionics Ring decoupler will wait until the umbilical has fully extended before releasing the Mk1-2 Pod

Bugs/Known Issues

  • Part testing contracts are generated in Career Mode
    • This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
    • A future update might include a proper contract for testing the SDHI SMS

SDHI Service Module System v3.0.1

09 Jul 22:44

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3.0.1 - 10 July 2015


Changes / Fixes:

  • Compatibility Patch for KSP 1.0.4
  • Heat shield is now compatible with 1.0.4's updated thermal system
    • Deadly Reentry support has also been updated accordingly, and the corresponding patch is now compatible with DRE 7.2.x
  • Fallback patch for stock parachute behaviour has been updated
  • Deployment altitude increased to 1000m
  • Minimum air pressure required to open reduced to 0.04 kPa
  • Both values are comparable to stock parachute part performance
  • Note: RealChute is still the recommended default

Bugs/Known Issues

  • Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
    • This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.
  • Part testing contracts are generated in Career Mode
    • This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
    • A future update might include a proper contract for testing the SDHI SMS

SDHI Service Module System v3.0

10 Jun 21:46

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3.0 - 11 June 2015


WARNING: This is a potentially craft and save-breaking update; it is recommended you abort / recover existing SDHI craft before installing this update

Changes / Fixes:

  • Compatibility Patch for KSP 1.0.x
  • The Service Module's fuel cell now uses the new stock ModuleResourceConverter system, and has the same performance as its stock standalone counterpart
  • Stack attachment node directions have been updated to conform with 1.0.x stricter definitions
    • The Node Resizer plugin is no longer required when attaching the Heat Shield to the pod, Service Module or Avionics Ring
  • All textures have been converted to DDS format for faster loading and reduced memory usage
  • A bright patch on the Pod Boost Protective Cover has been fixed
  • The Heat Shield is now compatible with the new stock reentry system
    • Ablative darkening is not used in SDHI SMS, and has been disabled
    • Deadly Reentry is still supported, and the corresponding patch is now compatible with DRE 7.x
  • The fairingless LV-909 engine has been updated to have similar performance to its stock counterpart
  • The Service Module colliders have now been fixed, so that surface-attached parts like solar panels and RCS thrusters should no longer float out from the lower propulsion trunk segment
  • The Service Module Adapter textures have been reworked to be visually consistent with the Service Module upper ring itself
  • The Pod Boost Protective Cover and Service Module Fairings are now fully compatible with the new stock aerodynamics system
    • This requires the latest version of the AnimatedDecouplers plugin, which provides special versions of the standard decoupler/jettison PartModules in order for the stock ModuleCargoBay to know when to update its drag occlusion behaviour
  • Removed Ferram Aerospace Research MM patch for Pod Boost Protect Cover
    • The latest versions of FAR now intrinsically and automatically handle drag occlusion for hollow parts, making such patches redundant
  • Fixed HotRockets! MM patch for the fairingless LV-909 engine

Bugs/Known Issues

  • Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
    • This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.
  • Part testing contracts are generated in Career Mode
    • This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
    • A future update might include a proper contract for testing the SDHI SMS

SDHI Service Module System v2.4

27 Dec 04:49

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2.4 - 27 December 2014


Changes / Fixes:

  • Compatibility Patch for KSP 0.90.0
  • Added Editor Part List Filter By Manufacturer Icon for SDHI
  • Heat shield floatation collar powered by Klockheed Martian Special Parts now considered an optional feature instead of a dependency

Bugs/Known Issues

  • In the VAB/SPH editor scenes, When surface-attaching solar panels and other small parts to the ribbed propulsion trunk segment of the Service Module, the parts will sometimes appear to be suspended a fair distance away from the surface
    • The problem generally occurs when angle snap is enabled, possibly due to editor scene changes in KSP 0.90.0
    • No known fix
  • Part testing contracts are generated in Career Mode
    • This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
    • A future update might include a proper contract for testing the SDHI SMS

SDHI Service Module System v2.3

09 Oct 22:45

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2.3 - 10 October 2014


Changes / Fixes:

  • Compatibility Patch for KSP 0.25.x
  • Updated references and scaling factors in stock parts used by SDHI (such as the Fairingless LV-909 and Clamp-O-Tron Docking Port - Parachute version)
  • Replaced FSanimateGeneric with new stock KSP ModuleAnimateGeneric
    • IACBM fins, Boost Protect Cover hatch and Mk 1-2 Pod Umbilical Port remain toggleable in the VAB/SPH editor scenes
    • Firespitter plugin is no longer required, and has been dropped from the list of dependencies
  • Added fallback patch for stock parachute behaviour if RealChute is absent
    • Note: RealChute is still the recommended default
    • Stock parachute behaviour only deploys main chutes, and should only be used in an emergency as it may cause sudden or craft-damaging deacceleration upon deployment

Bugs/Known Issues

  • Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
    • This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.

SDHI Service Module System v2.2.1

30 Aug 05:29

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2.2.1 - 30 August 2014


Changes / Fixes:

  • Updated TAC Life Support patch for compatibility with new v0.10 version

SDHI Service Module System v2.2

29 Aug 01:49

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v2.2 - 29 August 2014


Changes / Fixes:

  • Added Node Resizer support
    • This dynamically changes the stack nodes of the Avionics Ring and Heat Shield to size 0 while in the VAB/SPH editor scenes, allowing for easier attachment (and thus fixing the "bouncing" attachment node bug)
    • When entering the flight scene, this automatically switches the node size back to 2 to ensure a strong structural connection as usual
  • New meshes, graphics and better details for the FusTek Karmony hatch on the IACBM parachute-equipped docking port
    • This is for compatibility / visual consistency with future versions of FusTek Station Parts

SDHI Service Module System v2.1.1

21 Aug 05:06

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v2.1.1 - 21 August 2014


Changes / Fixes:

  • Fixed TAC Life Support patch so that it only applies if TAC LS is actually installed.