Releases: sumghai/SDHI_ServiceModuleSystem
SDHI Service Module System v3.1.1
3.1.1 - 23 April 2016
Changes / Fixes:
- Compatibility Patch for KSP 1.1
- Added support for DennyTX's OLDD docking camera plugin to both parachute-equipped docking ports
- All parts now have search tags
- Improved heat shield texture and normal map
- The fairingless LV-909 "Terrier" Liquid Fuel Engine has now been deprecated
- This is because the stock LV-909 now includes the ability to hide the engine shroud
- Existing crafts will not break, but users are encouraged to switch over to using the stock engine for new crafts
- The fuel cell in the Service Module and Avionics Ring can now be toggled using Action Groups
- The Launch Escape System (LES) has been reassigned to the more sensible Advanced Landing tech tree ndoe
- This is a Level 6 node, which puts it on par with the other SDHI SMS parts
- Tweaked the ModuleAnimateGeneric parameters used to prevent the Mk 1-2 Pod Umbilical Port from being toggleable outside VAB/SPH editor scene
- KSP 1.1 fixed some typos in the parameters used in KSP 1.0.5
SDHI Service Module System v3.1.1-beta (KSP 1.1 prerelease only)
3.1.1-beta - 6 February 2016
WARNING: This beta release is for use with the KSP 1.1 prerelease only; do not use on KSP 1.0.5 or earlier
Changes / Fixes:
- Compatibility Patch for KSP 1.1 prerelease
- Added support for DennyTX's OLDD docking camera plugin to both parachute-equipped docking ports
- All parts now have search tags
- Improved heat shield texture and normal map
- The fairingless LV-909 "Terrier" Liquid Fuel Engine has now been deprecated
- This is because the stock LV-909 now includes the ability to hide the engine shroud
- Existing crafts will not break, but users are encouraged to switch over to using the stock engine for new crafts
- The fuel cell in the Service Module and Avionics Ring can now be toggled using Action Groups
- The Launch Escape System (LES) has been reassigned to the more sensible Advanced Landing tech tree ndoe
- This is a Level 6 node, which puts it on par with the other SDHI SMS parts
- Tweaked the ModuleAnimateGeneric parameters used to prevent the Mk 1-2 Pod Umbilical Port from being toggleable outside VAB/SPH editor scene
- KSP 1.1 fixed some typos in the parameters used in KSP 1.0.5
SDHI Service Module System v3.1
3.1 - 13 February 2016
WARNING: This is a craft and save-breaking update; it is recommended you abort / recover existing SDHI craft before installing this update
Changes / Fixes:
- Compatibility Patch for KSP 1.0.5
- A dedicated Launch Escape System (LES) is now included in the parts pack
- The LES runs on Solid Fuel, and is capable of lifting a Mk 1-2 Pod, heat shield and Pod Boost Protective Cover up to 2.0 km in altitude, making pad aborts viable compared to the stock LES
- The LES also includes built-in RCS thrusters that are powered by its own independent Solid Fuel reserve, allowing mid-abort course corrections
- Added support for tg626's Docking Target mod, which adds a cosmetic docking alignment target mesh to all Clamp-O-Tron docking ports
- Dropped support for HotRockets! plugin
- The plugin is currently not compatible/updated for KSP 1.0.5
- The fairingless LV-909 engine will now only have stock engine FX
- Dropped support for Klockheed Martian Special Parts plugin
- The plugin is no longer being maintained
- The Heat Shield's flotation collar no longer works
- Mk1-2 Pod Aeroshroud jettison motor thrustTransforms relocated to the sides of the shroud
- The thrustTransforms were previously located under the skirt of the shroud itself, which would overheat nearby parts such as the Service Module and Heat Shield
- Shroud texture modified to include jettison motor nozzles and warning label decals
- Mk 1-2 Pod Umbilical Port no longer toggleable outside VAB/SPH editor scene
- This long-standing bug was fixed with the introduction of scene-specific animation toggling in KSP 1.0.5 (courtesy of SQUAD developer NathanKell)
- Rebalanced part costs to be in line with stock parts (courtesy Kerbas-ad-astra)
- Avionics Ring now has higher entry/per part cost, lower mass and adjusted CoM offset
- Service Module now has higher entry/per part cost, lower mass and adjusted CoM offset
- Service Module Adapter now has lower entry/per part cost, lower mass and lower breaking force/torque
- SDHI Heat Shield characteristics updated for KSP 1.0.5's thermal model
- Side fairings and Mk1-2 Pod Aeroshroud colliders reworked using convex rather than concave meshes
- Side fairings now decouple from the Service Module itself rather than the Service Module Adapter
- The Service Module and Avionics Ring now have built-in support for MechJeb and RemoteTech
- The Service Module and Avionics Ring decoupler will wait until the umbilical has fully extended before releasing the Mk1-2 Pod
Bugs/Known Issues
- Part testing contracts are generated in Career Mode
- This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
- A future update might include a proper contract for testing the SDHI SMS
SDHI Service Module System v3.0.1
3.0.1 - 10 July 2015
Changes / Fixes:
- Compatibility Patch for KSP 1.0.4
- Heat shield is now compatible with 1.0.4's updated thermal system
- Deadly Reentry support has also been updated accordingly, and the corresponding patch is now compatible with DRE 7.2.x
- Fallback patch for stock parachute behaviour has been updated
- Deployment altitude increased to 1000m
- Minimum air pressure required to open reduced to 0.04 kPa
- Both values are comparable to stock parachute part performance
- Note: RealChute is still the recommended default
Bugs/Known Issues
- Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
- This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.
- Part testing contracts are generated in Career Mode
- This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
- A future update might include a proper contract for testing the SDHI SMS
SDHI Service Module System v3.0
3.0 - 11 June 2015
WARNING: This is a potentially craft and save-breaking update; it is recommended you abort / recover existing SDHI craft before installing this update
Changes / Fixes:
- Compatibility Patch for KSP 1.0.x
- The Service Module's fuel cell now uses the new stock ModuleResourceConverter system, and has the same performance as its stock standalone counterpart
- Stack attachment node directions have been updated to conform with 1.0.x stricter definitions
- The Node Resizer plugin is no longer required when attaching the Heat Shield to the pod, Service Module or Avionics Ring
- All textures have been converted to DDS format for faster loading and reduced memory usage
- A bright patch on the Pod Boost Protective Cover has been fixed
- The Heat Shield is now compatible with the new stock reentry system
- Ablative darkening is not used in SDHI SMS, and has been disabled
- Deadly Reentry is still supported, and the corresponding patch is now compatible with DRE 7.x
- The fairingless LV-909 engine has been updated to have similar performance to its stock counterpart
- The Service Module colliders have now been fixed, so that surface-attached parts like solar panels and RCS thrusters should no longer float out from the lower propulsion trunk segment
- The Service Module Adapter textures have been reworked to be visually consistent with the Service Module upper ring itself
- The Pod Boost Protective Cover and Service Module Fairings are now fully compatible with the new stock aerodynamics system
- This requires the latest version of the AnimatedDecouplers plugin, which provides special versions of the standard decoupler/jettison PartModules in order for the stock ModuleCargoBay to know when to update its drag occlusion behaviour
- Removed Ferram Aerospace Research MM patch for Pod Boost Protect Cover
- The latest versions of FAR now intrinsically and automatically handle drag occlusion for hollow parts, making such patches redundant
- Fixed HotRockets! MM patch for the fairingless LV-909 engine
Bugs/Known Issues
- Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
- This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.
- Part testing contracts are generated in Career Mode
- This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
- A future update might include a proper contract for testing the SDHI SMS
SDHI Service Module System v2.4
2.4 - 27 December 2014
Changes / Fixes:
- Compatibility Patch for KSP 0.90.0
- Added Editor Part List Filter By Manufacturer Icon for SDHI
- Heat shield floatation collar powered by Klockheed Martian Special Parts now considered an optional feature instead of a dependency
Bugs/Known Issues
- In the VAB/SPH editor scenes, When surface-attaching solar panels and other small parts to the ribbed propulsion trunk segment of the Service Module, the parts will sometimes appear to be suspended a fair distance away from the surface
- The problem generally occurs when angle snap is enabled, possibly due to editor scene changes in KSP 0.90.0
- No known fix
- Part testing contracts are generated in Career Mode
- This not intended behaviour, since the SDHI SMS is intended to be tested as a complete assembled stack rather than in piecemeal
- A future update might include a proper contract for testing the SDHI SMS
SDHI Service Module System v2.3
2.3 - 10 October 2014
Changes / Fixes:
- Compatibility Patch for KSP 0.25.x
- Updated references and scaling factors in stock parts used by SDHI (such as the Fairingless LV-909 and Clamp-O-Tron Docking Port - Parachute version)
- Replaced FSanimateGeneric with new stock KSP ModuleAnimateGeneric
- IACBM fins, Boost Protect Cover hatch and Mk 1-2 Pod Umbilical Port remain toggleable in the VAB/SPH editor scenes
- Firespitter plugin is no longer required, and has been dropped from the list of dependencies
- Added fallback patch for stock parachute behaviour if RealChute is absent
- Note: RealChute is still the recommended default
- Stock parachute behaviour only deploys main chutes, and should only be used in an emergency as it may cause sudden or craft-damaging deacceleration upon deployment
Bugs/Known Issues
- Mk 1-2 Pod Umbilical Port is now also toggleable outside of the VAB/SPH editor scenes
- This is due to a limitation with the current stock KSP ModuleAnimateGeneric behaviour, but is not game-breaking.
SDHI Service Module System v2.2.1
2.2.1 - 30 August 2014
Changes / Fixes:
- Updated TAC Life Support patch for compatibility with new v0.10 version
SDHI Service Module System v2.2
v2.2 - 29 August 2014
Changes / Fixes:
- Added Node Resizer support
- This dynamically changes the stack nodes of the Avionics Ring and Heat Shield to size 0 while in the VAB/SPH editor scenes, allowing for easier attachment (and thus fixing the "bouncing" attachment node bug)
- When entering the flight scene, this automatically switches the node size back to 2 to ensure a strong structural connection as usual
- New meshes, graphics and better details for the FusTek Karmony hatch on the IACBM parachute-equipped docking port
- This is for compatibility / visual consistency with future versions of FusTek Station Parts
SDHI Service Module System v2.1.1
v2.1.1 - 21 August 2014
Changes / Fixes:
- Fixed TAC Life Support patch so that it only applies if TAC LS is actually installed.