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1 | | -# syeddanishdev.github.io |
| 1 | +# Danish Ali |
| 2 | +**Senior QA Automation Engineer | AI-Powered Testing Specialist** |
| 3 | +Toronto (GTA) • 📧 syeddanishdev@gmail.com |
| 4 | +[linkedin.com/in/syeddanishdev](https://linkedin.com/in/syeddanishdev) • [github.com/syeddanishdev](https://github.com/syeddanishdev) |
| 5 | + |
| 6 | +Download PDF → [Danish-Ali-Resume.pdf](./Danish-Ali-Resume.pdf) |
| 7 | + |
| 8 | + |
| 9 | +### Professional Summary |
| 10 | +Senior QA Engineer with 10+ years turning manual testing pain into AI-accelerated, self-maintaining automation. |
| 11 | +Specialised in **Playwright + Generative AI (Google Gemini)** to auto-generate and self-heal E2E tests from plain English. |
| 12 | +Ex-Unity + ServiceTitan. 3× published VR/UX researcher (QoMEX 2020). Open-source contributor with projects used by 500+ testers. |
| 13 | + |
| 14 | +# Danish Ali |
| 15 | +**QA Engineer | AI-Powered Test Automation Specialist** |
| 16 | +Pickering / Greater Toronto Area • (647) 833-9990 • syeddanishdev@gmail.com |
| 17 | +linkedin.com/in/syeddanishdev • github.com/syeddanishdev |
| 18 | + |
| 19 | +### Profile |
| 20 | +QA Engineer with 10+ years across fintech, gaming, and telecom. Currently building AI-driven Playwright frameworks that auto-generate and self-hepair tests using Google Gemini. Proven track record reducing regression time and post-release defects at ServiceTitan and Unity. 3× published VR/UX researcher (QoMEX 2020). |
| 21 | + |
| 22 | +### Technical Skills |
| 23 | +- Automation: Playwright (expert), TypeScript, AI test generation (Gemini 1.5 Flash), Appium |
| 24 | +- API & Performance: Postman, SoapUI, k6, Charles Proxy, Unity Profiler |
| 25 | +- Tools & CI/CD: GitHub Actions (expert), TestRail, Jira, Jenkins, GitLab CI |
| 26 | +- Domains: Web, Mobile (iOS/Android), Game Engines (Unity), VR/AR |
| 27 | + |
| 28 | +### Professional Experience |
| 29 | + |
| 30 | +**ServiceTitan Technologies – Toronto, Canada** |
| 31 | +**QA Engineer** → March 2024 – Present |
| 32 | +- Designed and shipped open-source AI tool (ai-playwright-genAI) that converts plain-English scenarios into production Playwright tests using Google Gemini |
| 33 | +- Built and maintain Playwright automation suite integrated with GitHub Actions, cutting manual regression effort by 70% |
| 34 | +- Reduced post-release defects 25% through tighter shift-left practices and pipeline monitoring |
| 35 | +- Own functional, regression, and API testing for scheduling, dispatch, and invoicing modules |
| 36 | + |
| 37 | +**Unity Technologies** |
| 38 | +**QA Engineer** → June 2021 – March 2024 |
| 39 | +- Delivered Playwright + internal framework automation for Unity Play and Struckd (web + mobile game platform) |
| 40 | +- Performed deep performance testing with Unity Profiler; caught memory leaks and frame-rate drops affecting 60%+ of Android devices |
| 41 | +- Standardized automation practices and mentored team members on modern E2E testing |
| 42 | + |
| 43 | +**T-Mobile Telekom Innovation Laboratories – Germany** |
| 44 | +**QA Tester** → October 2018 – May 2021 |
| 45 | +- Tested 5G mobile apps and VR/AR prototypes in fast research cycles |
| 46 | +- Reduced regression effort 50% by introducing early automation in sprint zero |
| 47 | + |
| 48 | +**Raptor Interactive** |
| 49 | +**QA Analyst** → March 2015 – April 2017 |
| 50 | +- Prevented revenue loss by catching critical in-app purchase bug 48h before launch |
| 51 | +- Automated smoke and compatibility tests with Appium across 50+ Android devices |
| 52 | + |
| 53 | +**SATISTRUM** |
| 54 | +**Jr QA Tester** → January 2014 – February 2015 |
| 55 | +- First exposure to structured testing and defect tracking; proposed automation that became team standard |
| 56 | + |
| 57 | + |
| 58 | +### Open Source & AI Testing Projects (github.com/syeddanishdev) |
| 59 | +- **ai-playwright-genAI** → 1st public tool that turns “As a user I want to login” into full Playwright + TypeScript test using Gemini |
| 60 | +- **ai-playwright-demo** → Zero-manual-selector E2E framework with 100% coverage on OpenCart |
| 61 | +- All projects include GitHub Actions, TestRail sync, video reports |
| 62 | + |
| 63 | +### Research & Publications (QoMEX 2020 – IEEE) |
| 64 | +- “Influence of Hand Tracking as a way of Interaction in Virtual Reality on User Experience” |
| 65 | +- “Comparing emotional states induced by 360° videos via HMD vs screen” |
| 66 | +- “User Experience of Reading in Virtual Reality – Text Distance, Size and Contrast” |
| 67 | + |
| 68 | +### Education |
| 69 | +Master of Science in Computer Science → Technische Universität Berlin → 2017–2021 |
| 70 | +Bachelor of Science in Computer Science → NCBA&E Lahore → 2010–2014 |
| 71 | + |
| 72 | +Languages: English (native), German (basic) |
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