diff --git a/examples-testing/changes.patch b/examples-testing/changes.patch
index 5fdaa4cb9..8a4002b7c 100644
--- a/examples-testing/changes.patch
+++ b/examples-testing/changes.patch
@@ -1442,27 +1442,6 @@ index 4f782d45f..0759cfcad 100644
const d = document.createElement('div');
d.innerHTML = '
' + name + '
';
-diff --git a/examples-testing/examples/physics_ammo_instancing.ts b/examples-testing/examples/physics_ammo_instancing.ts
-index 5cbee3260..400763ef9 100644
---- a/examples-testing/examples/physics_ammo_instancing.ts
-+++ b/examples-testing/examples/physics_ammo_instancing.ts
-@@ -1,12 +1,12 @@
- import * as THREE from 'three';
- import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
--import { AmmoPhysics } from 'three/addons/physics/AmmoPhysics.js';
-+import { AmmoPhysics, AmmoPhysicsObject } from 'three/addons/physics/AmmoPhysics.js';
- import Stats from 'three/addons/libs/stats.module.js';
-
--let camera, scene, renderer, stats;
--let physics, position;
-+let camera: THREE.PerspectiveCamera, scene: THREE.Scene, renderer: THREE.WebGLRenderer, stats: Stats;
-+let physics: AmmoPhysicsObject, position: THREE.Vector3;
-
--let boxes, spheres;
-+let boxes: THREE.InstancedMesh, spheres: THREE.InstancedMesh;
-
- init();
-
diff --git a/examples-testing/examples/physics_jolt_instancing.ts b/examples-testing/examples/physics_jolt_instancing.ts
index 70980b8d5..e102f5577 100644
--- a/examples-testing/examples/physics_jolt_instancing.ts
diff --git a/examples-testing/index.js b/examples-testing/index.js
index 193f0741f..6b17fc2d4 100644
--- a/examples-testing/index.js
+++ b/examples-testing/index.js
@@ -48,7 +48,7 @@ const exceptionList = [
'webgl_texture2darray',
'webgl_worker_offscreencanvas',
'webgpu_compute_particles_fluid',
- 'webgpu_compute_nanite-style',
+ 'webgpu_compute_rasterizer',
'webgpu_compute_reduce',
'webgpu_compute_water',
'webgpu_instance_sprites',
@@ -79,11 +79,6 @@ const exceptionList = [
'webxr_xr_haptics',
'webxr_xr_marchingcubes',
'webxr_xr_paint',
- 'physics_ammo_break',
- 'physics_ammo_cloth',
- 'physics_ammo_rope',
- 'physics_ammo_terrain',
- 'physics_ammo_volume',
];
const re = /