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server_settings.cfg
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80 lines (72 loc) · 1.65 KB
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// These are settings you would like to enforce on the server. The plugin
// tries to enforce this on the server when the map starts.
sv_cheats 1
// Timelimit
mp_timelimit "30"
mp_roundtime "30"
mp_roundtime_defuse "30"
mp_roundtime_hostage "30"
mp_roundtime_deployment "0"
mp_freezetime 3
// Comms Settings
sv_alltalk 1
sv_deadtalk 1
sv_full_alltalk 1
// Movement Settings
sv_airaccelerate 150
// sv_airaccelerate 2000
sv_gravity 800
sv_friction 5.2
sv_maxspeed 350
sv_accelerate 10
sv_enablebunnyhopping 1
sv_autobunnyhopping 1
sv_staminajumpcost 0
sv_staminalandcost 0
sv_timebetweenducks 0
// Some replay bot shit (took so fucking long to debug)
// bot_quota 1 No need for this, because the server handles it
bot_quota_mode "normal"
bot_join_after_player 1
bot_join_team CT
bot_zombie 1
bot_stop 1
bot_freeze 1
// Player Settings
mp_spectators_max 64
mp_humanteam ct
mp_disconnect_kills_players 1
mp_solid_teammates 0
mp_respawn_on_death_ct 1
mp_respawn_on_death_t 1
mp_ct_default_secondary weapon_usp_silencer
mp_t_default_secondary weapon_usp_silencer
mp_limitteams 0
mp_autoteambalance 0
mp_playercashawards 0
mp_teamcashawards 0
mp_death_drop_c4 1
mp_death_drop_defuser 1
mp_death_drop_grenade 1
mp_death_drop_gun 1
mp_drop_knife_enable 1
mp_weapons_allow_map_placed 1
sv_falldamage_scale 0
mp_damage_scale_t_body 0
mp_damage_scale_t_head 0
mp_damage_scale_ct_body 0
mp_damage_scale_ct_head 0
// Server Settings
sv_allow_votes 0
mp_suicide_penalty 0
mp_friendlyfire 0
mp_ignore_round_win_conditions 0
mp_round_restart_delay 0
mp_warmuptime_all_players_connected 0
mp_freezetime 0
mp_team_intro_time 0
mp_warmup_end
mp_warmuptime 0
sv_holiday_mode 0
sv_party_mode 0
sv_cheats 0