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1313to your project, or to be consumed within Blueprints. The plug-in also includes
1414an asset editor, asset factories, and asset actions for the Content Browser.
1515
16+ Make sure to pull the * Tag* that matches your Unreal Engine version. If you sync
17+ to * Master* the code may not compile, because it may depend on Engine changes
18+ that are not yet available in the UE4 Master branch.
1619
1720## Supported Platforms
1821
@@ -39,11 +42,6 @@ If you use it as an Engine plug-in, clone this repository into the
3942* /Engine/Plugins/Media* directory and compile your game. Full Unreal Engine 4
4043source code from GitHub (4.9 or higher) is required for this.
4144
42- After compiling the plug-in, you have to ** enable it** in Unreal Editor's
43- plug-in browser.
44-
45- TODO
46-
4745
4846## Support
4947
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