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# Original code from https://github.com/pybind/cmake_example/blob/master/setup.py
import os
import sys
import platform
import multiprocessing
from setuptools import setup, Extension
from setuptools.command.build_ext import build_ext
class CMakeExtension(Extension):
def __init__(self, name, sourcedir=""):
"""Initialize a CMake-backed extension."""
Extension.__init__(self, name, sources=[])
self.sourcedir = os.path.abspath(sourcedir)
class CMakeBuild(build_ext):
def build_extension(self, ext):
extdir = os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name)))
cmake_args = [
"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=" + extdir,
"-DPYTHON_EXECUTABLE=" + sys.executable,
"-DBUILD_FROM_PIP=ON",
]
tasking_sys = os.environ.get("TASKING_SYSTEM", "")
if tasking_sys:
cmake_args += ["-DCUBBYFLOW_TASKING_SYSTEM=" + tasking_sys]
cfg = "Debug" if self.debug else "Release"
build_args = [
"--config",
cfg,
"--target",
"pyCubbyFlow",
"--parallel",
str(os.environ.get("NUM_JOBS", multiprocessing.cpu_count())),
]
if platform.system() == "Windows":
cmake_args += [
"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{}={}".format(cfg.upper(), extdir)
]
if sys.maxsize > 2**32:
cmake_args += ["-A", "x64"]
else:
cmake_args += ["-DCMAKE_BUILD_TYPE=" + cfg]
os.environ["CXXFLAGS"] = '{} -DVERSION_INFO=\\"{}\\"'.format(
os.environ.get("CXXFLAGS", ""), self.distribution.get_version()
)
self.spawn(
["cmake", "-S", ext.sourcedir, "-B", self.build_temp, *cmake_args]
)
self.spawn(["cmake", "--build", self.build_temp, *build_args])
setup(
name="pyCubbyFlow",
version="0.7",
author="Chris Ohk",
author_email="utilforever@gmail.com",
description="Voxel-based fluid simulation engine for computer games",
long_description="",
ext_modules=[CMakeExtension("pyCubbyFlow")],
cmdclass=dict(build_ext=CMakeBuild),
zip_safe=False,
)