| Name | Type | Description | Notes |
|---|---|---|---|
| asset_url | Option<String> | [optional] | |
| asset_version | Option<String> | [optional] | |
| created_at | Option<String> | A date and time of the pattern M/d/yyyy h:mm:ss tt (see C Sharp System.DateTime) |
[optional] |
| description | Option<String> | [optional] | |
| id | Option<String> | [optional] | |
| image_url | String | ||
| name | String | ||
| platform | Option<String> | This is normally android, ios, standalonewindows, web, or the empty value ``, but also supposedly can be any random Unity version such as 2019.2.4-801-Release or `2019.2.2-772-Release` or even `unknownplatform`. |
[optional] |
| release_status | Option<models::ReleaseStatus> | [optional] | |
| tags | Option<Vec> | [optional] | |
| thumbnail_image_url | Option<String> | [optional] | |
| unity_package_url | Option<String> | [optional] | |
| unity_version | Option<String> | [optional][default to 5.3.4p1] | |
| updated_at | Option<String> | A date and time of the pattern M/d/yyyy h:mm:ss tt (see C Sharp System.DateTime) |
[optional] |
| version | Option<i32> | [optional][default to 1] |