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**dev_sdk_url** | **String** | Link to download the development SDK, use downloadUrls instead |
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**dev_sdk_version** | **String** | Version of the development SDK |
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**dev_server_version_standalone** | **String** | Version number for server development build |
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**dis_countdown** | **String** | Unknown, \"dis\" maybe for disconnect? |
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**disable_av_pro_in_proton** | Option<**bool**> | Unknown | [optional][default to false]
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**disable_avatar_copying** | **bool** | Toggles if copying avatars should be disabled | [default to false]
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**disable_avatar_gating** | **bool** | Toggles if avatar gating should be disabled. Avatar gating restricts uploading of avatars to people with the `system_avatar_access` Tag or `admin_avatar_access` Tag | [default to false]
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**disable_community_labs** | **bool** | Toggles if the Community Labs should be disabled | [default to false]
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**disable_community_labs_promotion** | **bool** | Toggles if promotion out of Community Labs should be disabled | [default to false]
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**disable_email** | **bool** | Unknown | [default to false]
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**disable_captcha** | Option<**bool**> | Unknown | [optional][default to true]
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**disable_event_stream** | **bool** | Toggles if Analytics should be disabled. | [default to false]
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**disable_feedback_gating** | **bool** | Toggles if feedback gating should be disabled. Feedback gating restricts submission of feedback (reporting a World or User) to people with the `system_feedback_access` Tag. | [default to false]
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**disable_frontend_builds** | **bool** | Unknown, probably toggles compilation of frontend web builds? So internal flag? | [default to false]
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**download_link_windows** | **String** | Download link for game on the Oculus Rift website. |
**dynamic_world_rows** | [**Vec<models::DynamicContentRow>**](DynamicContentRow.md) | Array of DynamicWorldRow objects, used by the game to display the list of world rows |
**home_world_id** | **String** | WorldID be \"offline\" on User profiles if you are not friends with that user. |
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**homepage_redirect_target** | **String** | Redirect target if you try to open the base API domain in your browser | [default to https://hello.vrchat.com]
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**hub_world_id** | **String** | WorldID be \"offline\" on User profiles if you are not friends with that user. |
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**image_host_url_list** | **Vec<String>** | A list of explicitly allowed origins that worlds can request images from via the Udon's [VRCImageDownloader#DownloadImage](https://creators.vrchat.com/worlds/udon/image-loading/#downloadimage). |
**moderation_email** | **String** | VRChat's moderation related email |
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**moderation_query_period** | **i32** | Unknown |
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**not_allowed_to_select_avatar_in_private_world_message** | **String** | Used in-game to notify a user they aren't allowed to select avatars in private worlds |
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**plugin** | **String** | Extra [plugin](https://doc.photonengine.com/en-us/server/current/plugins/manual) to run in each instance |
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**release_app_version_standalone** | **String** | Version number for game release build |
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**release_sdk_url** | **String** | Link to download the release SDK |
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**release_sdk_version** | **String** | Version of the release SDK |
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**release_server_version_standalone** | **String** | Version number for server release build |
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**sdk_developer_faq_url** | **String** | Link to the developer FAQ |
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**sdk_discord_url** | **String** | Link to the official VRChat Discord |
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**sdk_not_allowed_to_publish_message** | **String** | Used in the SDK to notify a user they aren't allowed to upload avatars/worlds yet |
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**sdk_unity_version** | **String** | Unity version supported by the SDK |
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**server_name** | **String** | Server name of the API server currently responding |
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**string_host_url_list** | **Vec<String>** | A list of explicitly allowed origins that worlds can request strings from via the Udon's [VRCStringDownloader.LoadUrl](https://creators.vrchat.com/worlds/udon/string-loading/#ivrcstringdownload). |
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**support_email** | **String** | VRChat's support email |
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**time_out_world_id** | **String** | WorldID be \"offline\" on User profiles if you are not friends with that user. |
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**tutorial_world_id** | **String** | WorldID be \"offline\" on User profiles if you are not friends with that user. |
@@ -74,15 +84,10 @@ Name | Type | Description | Notes
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**upload_analysis_percent** | **i32** | Unknown |
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**url_list** | **Vec<String>** | List of allowed URLs that bypass the \"Allow untrusted URL's\" setting in-game |
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**use_reliable_udp_for_voice** | **bool** | Unknown | [default to false]
**vive_windows_url** | **String** | Download link for game on the Steam website. |
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**white_listed_asset_urls** | **Vec<String>** | List of allowed URLs that are allowed to host avatar assets |
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**world_update_period** | **i32** | Unknown |
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**player_url_resolver_hash** | **String** | Currently used youtube-dl.exe hash in SHA-256-delimited format |
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**player_url_resolver_version** | **String** | Currently used youtube-dl.exe version |
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**player_url_resolver_sha1** | **String** | Currently used youtube-dl.exe hash in SHA1-delimited format |
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[[Back to Model list]](../README.md#documentation-for-models)[[Back to API list]](../README.md#documentation-for-api-endpoints)[[Back to README]](../README.md)
Checks if a user by a given `username`, `displayName` or `email` exist. This is used during registration to check if a username has already been taken, during change of displayName to check if a displayName is available, and during change of email to check if the email is already used. In the later two cases the `excludeUserId` is used to exclude oneself, otherwise the result would always be true. It is **REQUIRED** to include **AT LEAST**`username`, `displayName`**or**`email` query parameter. Although they can be combined - in addition with `excludeUserId` (generally to exclude yourself) - to further fine-tune the search.
@@ -29,7 +29,7 @@ Name | Type | Description | Required | Notes
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## delete_file
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> models::Success delete_file(file_id)
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> models::File delete_file(file_id)
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Delete File
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Deletes a File object.
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### Return type
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[**models::Success**](Success.md)
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[**models::File**](File.md)
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### Authorization
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### HTTP request headers
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-**Content-Type**: Not defined
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-**Accept**: Not defined
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-**Accept**: application/json
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[[Back to top]](#)[[Back to API list]](../README.md#documentation-for-api-endpoints)[[Back to Model list]](../README.md#documentation-for-models)[[Back to README]](../README.md)
**transfer_target_id** | Option<**String**> | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
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**group_id** | Option<**String**> | | [optional]
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**user_id** | Option<**String**> | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
**accepted_by_id** | Option<**String**> | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
[[Back to Model list]](../README.md#documentation-for-models)[[Back to API list]](../README.md#documentation-for-api-endpoints)[[Back to README]](../README.md)
**owner_id** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. |
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