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Copy pathRollingSpace.vcxproj.filters
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92 lines (92 loc) · 2.96 KB
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RollingSpace.vcxproj.filters
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92 lines (92 loc) · 2.96 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="소스 파일">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="헤더 파일">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="리소스 파일">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="GameFramework.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="scene.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="menuScene.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="GameScene.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="Objloader.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="Shader.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="overScene.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="clearScene.cpp">
<Filter>소스 파일</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GameFramework.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="scene.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="stdafx.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="MenuScene.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="GameScene.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="Objloader.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="Shader.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="stb_image.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="clearScene.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="overScene.h">
<Filter>헤더 파일</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="fragment.glsl">
<Filter>리소스 파일</Filter>
</None>
<None Include="vertex.glsl">
<Filter>리소스 파일</Filter>
</None>
<None Include="fragment2.glsl">
<Filter>리소스 파일</Filter>
</None>
<None Include="vertex2.glsl">
<Filter>리소스 파일</Filter>
</None>
</ItemGroup>
</Project>