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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -4,10 +4,16 @@ All notable changes to this project will be documented in this file.
44The format is based on [ Keep a Changelog] ( https://keepachangelog.com/en/1.0.0/ ) ,
55and this project adheres to [ Semantic Versioning] ( https://semver.org/spec/v2.0.0.html ) .
66
7+ ## [ Unreleased]
8+ ### Added
9+ - Added support for URP's ScriptableRenderPassInput to pick which scene textures are needed for each effect.
10+
11+ ### Removed
12+ - Removed the scene normal texture renderer feature since it is no longer needed with URP 10.
13+
714## [ 1.1.0] - 2021-01-23
815### Added
916- Added a Scene Transparent Depth PrePass.
10- - Added support for URP's ScriptableRenderPassInput to pick which scene textures are needed for each effect.
1117
1218### Changed
1319- Gradient Fog can now be used before or after the transparent pass.
@@ -17,9 +23,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
1723- Fixed scene shifting on the screen to the left with the Glitch effect.
1824- Removed some visual artifacts from Edge Detection by making the depth threshold relative to the center pixel depth.
1925
20- ### Removed
21- - Removed the scene normal texture renderer feature since it is no longer needed with URP 10.
22-
2326## [ 1.0.0] - 2020-09-17
2427### Added
2528- Added the main functionality for custom post-processing as renderer future for URP.
Original file line number Diff line number Diff line change @@ -56,11 +56,7 @@ Other custom effects in samples but not used in screenshots:
5656## How To Install
5757
5858Follow the instructions from the Unity manual on [ Installing from a Git URL] ( https://docs.unity3d.com/Manual/upm-ui-giturl.html ) and insert the url:
59- <<<<<<< HEAD
60- > https://github.com/yahiaetman/URPCustomPostProcessingStack.git#v1.1.0
61- =======
62- > https://github.com/yahiaetman/URPCustomPostProcessingStack.git#URP-10.2.2
63- >>>>>>> origin/URP-10.2.2
59+ > https://github.com/yahiaetman/URPCustomPostProcessingStack.git
6460
6561The package also contains 8 example effects included as a sample.
6662
@@ -104,6 +100,9 @@ public class GrayscaleEffectRenderer : CustomPostProcessRenderer
104100
105101 // By default, the effect is visible in the scene view, but we can change that here.
106102 public override bool visibleInSceneView => true ;
103+
104+ /// Specifies the input needed by this custom post process. Default is Color only.
105+ public override ScriptableRenderPassInput input => ScriptableRenderPassInput .Color ;
107106
108107 // Initialized is called only once before the first render call
109108 // so we use it to create our material
Original file line number Diff line number Diff line change 11{
22 "name" : " com.yetman.render-pipelines.universal.postprocess" ,
3- "version" : " 1.1 .0" ,
3+ "version" : " 2.0 .0" ,
44 "displayName" : " Universal RP Post-Processing Stack" ,
55 "description" : " A post-processing stack for Universal RP" ,
66 "unity" : " 2020.2" ,
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