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addEnchantedVariantsToLeveledLists.pas

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Original file line numberDiff line numberDiff line change
@@ -348,6 +348,12 @@ function Process(e: IInterface): integer;
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end;
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// If the current LVLI is a "DwarvenCrossbow" list, and the current
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// weapon type is a "Crossbow", go to the next list.
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if SameText(weapon_type, 'Crossbow') then begin
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if Pos('DwarvenCrossbow', iteratingLeveledListEI) > 0 then
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Continue;
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end;
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// Check that found LVLI EditorID contains the derived weapon type
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if Pos(UpperCase(weapon_type), UpperCase(iteratingLeveledListEI)) > 0 then begin
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