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| 1 | +package main |
| 2 | + |
| 3 | +import ( |
| 4 | + "container/list" |
| 5 | + "context" |
| 6 | + "errors" |
| 7 | + "fmt" |
| 8 | + "log" |
| 9 | + "math/rand" |
| 10 | + "sort" |
| 11 | + "sync" |
| 12 | + "time" |
| 13 | +) |
| 14 | + |
| 15 | +//1. 队列存储调度系统中各种操作任务 |
| 16 | +//2. 支持add,pop,close接口,会有多个并发的调用方,pop接口如果没有任务可以pop的话会阻塞 |
| 17 | +//3. add函数包含一个额外参数指定任务能被pop的最早延时,默认为0(马上能pop) |
| 18 | +//4. pop函数支持传入一个处理函数,如果处理函数失败,自动把任务重新add到队列中,重新add时的延时和任务重试的次数有关系,重试次数越多,等待越长 |
| 19 | +//5. pop时按照任务能被pop的最早时间顺序,没有到任务指定的时间不能pop |
| 20 | +//6. 队列需要支持关闭,关闭后pop操作直接报错 |
| 21 | + |
| 22 | +type Handler func() error |
| 23 | + |
| 24 | +type Task struct { |
| 25 | + Name string |
| 26 | + MinPopAt time.Duration //最小的调用时延 |
| 27 | + RunAt time.Time |
| 28 | + Handler Handler // 处理函数 |
| 29 | +} |
| 30 | + |
| 31 | +type Queue struct { |
| 32 | + ctx context.Context |
| 33 | + cancel context.CancelFunc |
| 34 | + wg *sync.WaitGroup |
| 35 | + Locker *sync.Mutex |
| 36 | + Tasks []*Task |
| 37 | + Tasks2 *list.List |
| 38 | + Task chan *Task |
| 39 | +} |
| 40 | + |
| 41 | +func NewQueue(size uint) *Queue { |
| 42 | + ctx, cancel := context.WithCancel(context.Background()) |
| 43 | + q := &Queue{ |
| 44 | + ctx: ctx, |
| 45 | + cancel: cancel, |
| 46 | + wg: new(sync.WaitGroup), |
| 47 | + Locker: new(sync.Mutex), |
| 48 | + Task: make(chan *Task, size), |
| 49 | + Tasks2: list.New(), |
| 50 | + } |
| 51 | + |
| 52 | + q.wg.Add(1) |
| 53 | + go func() { |
| 54 | + defer q.wg.Done() |
| 55 | + for { |
| 56 | + select { |
| 57 | + case <-ctx.Done(): |
| 58 | + return |
| 59 | + default: |
| 60 | + q.Locker.Lock() |
| 61 | + if len(q.Tasks) > 0 { |
| 62 | + time.Sleep(q.Tasks[0].RunAt.Sub(time.Now())) |
| 63 | + q.Task <- q.Tasks[0] |
| 64 | + if len(q.Tasks) > 1 { |
| 65 | + q.Tasks = q.Tasks[1:] |
| 66 | + }else { |
| 67 | + q.Tasks = nil |
| 68 | + } |
| 69 | + //for i, task := range q.Tasks { |
| 70 | + // if task.RunAt.Before(time.Now()) { |
| 71 | + // q.Task <- task |
| 72 | + // log.Println("i ", i, len(q.Tasks)) |
| 73 | + // q.Tasks = append(q.Tasks[:i], q.Tasks[i+1:]...) |
| 74 | + // } |
| 75 | + //} |
| 76 | + } |
| 77 | + q.Locker.Unlock() |
| 78 | + } |
| 79 | + } |
| 80 | + }() |
| 81 | + return q |
| 82 | +} |
| 83 | + |
| 84 | +// Add 添加任务 |
| 85 | +func (q *Queue) Add(task *Task, minPopAt time.Duration) { |
| 86 | + task.RunAt = time.Now().Add(minPopAt) |
| 87 | + task.MinPopAt = minPopAt |
| 88 | + q.Locker.Lock() |
| 89 | + //if len(q.Tasks) == 0 { |
| 90 | + // q.Tasks = append(q.Tasks, task) |
| 91 | + //} |
| 92 | + //for i, v := range q.Tasks { |
| 93 | + //if v.RunAt.After(task.RunAt) { |
| 94 | + // q.Tasks = append(q.Tasks[:i], task) |
| 95 | + // q.Tasks = append(q.Tasks, q.Tasks[i+1:]...) |
| 96 | + // break |
| 97 | + //} |
| 98 | + //} |
| 99 | + // 1 2 |
| 100 | + log.Printf("add task %s, pop at %s", task.Name, task.RunAt.Format("2006/01/02 15:04:05")) |
| 101 | + //if q.Tasks2.Len() == 0 { |
| 102 | + // q.Tasks2.PushBack(task) |
| 103 | + //} else { |
| 104 | + // for e := q.Tasks2.Front(); e != nil; e = e.Next() { |
| 105 | + // if e.Value.(*Task).RunAt.Before() {} |
| 106 | + //} |
| 107 | + //} |
| 108 | + q.Tasks = append(q.Tasks, task) |
| 109 | + sort.Slice(q.Tasks, func(i, j int) bool { |
| 110 | + return q.Tasks[i].RunAt.Before(q.Tasks[j].RunAt) |
| 111 | + }) |
| 112 | + q.Locker.Unlock() |
| 113 | +} |
| 114 | + |
| 115 | +// Pop 执行任务 |
| 116 | +func (q *Queue) Pop(handler Handler) { |
| 117 | + task, ok := <-q.Task |
| 118 | + if !ok { |
| 119 | + panic("channel already close") |
| 120 | + } |
| 121 | + log.Printf("pop task %s", task.Name) |
| 122 | + if err := handler(); err != nil { |
| 123 | + log.Printf("pop task %s err reAdd", task.Name) |
| 124 | + q.Add(task, task.MinPopAt*2) |
| 125 | + return |
| 126 | + } |
| 127 | +} |
| 128 | + |
| 129 | +// Close 关闭队列 |
| 130 | +func (q *Queue) Close() { |
| 131 | + q.cancel() |
| 132 | + close(q.Task) |
| 133 | + q.wg.Wait() |
| 134 | + log.Println("close queue...") |
| 135 | +} |
| 136 | + |
| 137 | +func main1() { |
| 138 | + queue := NewQueue(10) |
| 139 | + for i := 0; i < 10; i++ { |
| 140 | + go queue.Add(&Task{Name: fmt.Sprintf("%d", i+1), Handler: func() error { return nil }}, time.Second*time.Duration(rand.Intn(5)+2)) |
| 141 | + } |
| 142 | + |
| 143 | + for i := 0; i < 8; i++ { |
| 144 | + if i == 6 { |
| 145 | + go queue.Pop(func() error { return errors.New("pop err") }) |
| 146 | + } |
| 147 | + go queue.Pop(func() error { return nil }) |
| 148 | + } |
| 149 | + time.AfterFunc(time.Second*10, func() { |
| 150 | + queue.Close() |
| 151 | + }) |
| 152 | + go queue.Pop(func() error { return nil }) |
| 153 | + time.Sleep(time.Second * 10) |
| 154 | +} |
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