PlugModCore is a modular Minecraft server core with a web dashboard for module management.
Project status: beta
APIs, behavior, and module contracts may change while the system is stabilized.
- Loads and manages modules without restarting the full server.
- Provides a web dashboard to upload, load, enable, disable, and unload modules.
- Keeps module-specific logic inside modules instead of hardcoding it in the core.
- Supports module web pages and module-owned API routes.
- Core loader and module lifecycle management are active.
- Dashboard-based module management is active.
- Dynamic module web routing is active.
- Ongoing improvements to UX, validation, and runtime safety are in progress.
mvn -DskipTests clean package- Copy the generated PlugModCore jar into your server
plugins/folder. - Start your server.
- Open the PlugModCore web dashboard in your browser.
- Upload a module jar.
- Use actions in the dashboard to load and enable the module.
Typical flow:
- Upload module jar
- Load module
- Enable module
- Update settings through the module web UI (if provided)
- Disable or unload when needed
Use this flow to build your own PlugModCore module.
- Create a new Java/Maven project for your module.
- Add a dependency on the PlugModCore API artifact.
- API repository: https://github.com/AnecaW/PlugModCore-API
Example dependency:
<dependency>
<groupId>org.wannes</groupId>
<artifactId>plugmodcore-api</artifactId>
<version>YOUR_VERSION</version>
<scope>provided</scope>
</dependency>- Create a class that implements the API
Modulecontract. - Implement lifecycle methods such as enable/disable behavior.
- Keep all module-specific logic inside this module project.
- Add
module.info.ymlto your module resources. - Define at least:
id(unique module id)nameversionmainClass(fully qualified class name)
Minimal example:
id: example-module
name: Example Module
version: 1.0.0
mainClass: org.example.module.ExampleModule- Put module web assets in your module resources (for example under
web/). - Expose a website entry in your module metadata if your module has a web page.
- Optionally implement module-owned API handling for custom endpoints.
- Build your module jar with Maven.
- Upload the jar through the PlugModCore dashboard.
- Load and enable it from the dashboard.
- PlugModCore API repository (for module development): https://github.com/AnecaW/PlugModCore-API
- Example ScoreBoard module repository (already built and working): https://github.com/AnecaW/ScoreBoard
If you build a module in a separate repository, you can consume the API directly from GitHub via JitPack.
- Add the JitPack repository:
<repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>- Add the PlugModCore API dependency:
<dependency>
<groupId>com.github.AnecaW</groupId>
<artifactId>PlugModCore-API</artifactId>
<version>TAG_OR_RELEASE</version>
<scope>provided</scope>
</dependency>Use a real Git tag or release name as version (for example v1.0.0).
src/main/java/: Java source code for PlugModCore.src/main/resources/web/: dashboard frontend files.src/main/resources/templates/: module and config templates.scripts/: local helper scripts.
- Dashboard endpoints manage module states and actions.
- Modules can expose their own web pages.
- Modules can optionally expose module-owned API handlers through the core.
- Backward compatibility is not guaranteed yet.
- Error messages and validation are still being refined.
- Performance tuning and edge-case handling are ongoing.
- Improve dashboard feedback and diagnostics.
- Expand module template/examples.
- Add broader automated testing around module lifecycle operations.
- Harden hot-reload behavior for complex modules.
Feedback and testing reports are welcome during beta.
If you open an issue, include:
- Server version
- PlugModCore version
- Module used
- Steps to reproduce
- Logs or stack traces
This project is proprietary and released under All Rights Reserved for the PlugModCore loader/core.
Independent module development against the PlugModCore API is allowed. That permission does not extend to copying, modifying, or redistributing PlugModCore source code itself.
- See
LICENSEfor full terms. - See
COPYRIGHTfor copyright notice. - No use, redistribution, or modification is allowed without prior written permission.
© 2026 by Wannes Aneca.