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🎮 3D Combat Prototype (Unity)

This project is a prototype/demo and focuses on gameplay mechanics rather than final polish.
The goal is to build a playable combat system showcasing basic character control, enemy behavior, and combat mechanics.

Features

  • Third-person character controller
  • Basic melee combat system (light & heavy attacks)
  • Enemy AI
  • Damage dealing and receiving system
  • Simple arena environment
  • Multi-phase boss with health-based abilities:
    • At 75% and 25% health: jumps to the center and creates a shockwave attack
    • At 50% health: spawns minion enemies

Controls

  • W A S D – Movement
  • Left Click / Right Click – Light / Heavy Attack
  • Space – Jump
  • Shift – Dash

Technologies Used

  • Unity 2022.3.62f3
  • C#
  • Mixamo (animations)
  • Unity Asset Store (free assets)

📺 Gameplay

Watch the gameplay video on YouTube:
🎮 https://www.youtube.com/watch?v=iCcP5_c8Mp4

About

Playable 3D combat prototype built with Unity and C#. Created to demonstrate rapid prototyping, combat mechanics, and enemy behavior.

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