Releases: CSharpM7/lib_paramconfig
Article Parameter Fix
Miscellaneous Crashes Fix
Important
Updated 3/29/2026 2:34PM PST to include more a fix or other articles/characters
- Fixes an issue where loading into a match as Pokemon Trainer caused a crash (though this relies on fighters having
FIGHTER_INSTANCE_WORK_ID_INT_COLORset before the match begins...) - Fixes an issue where crashes would occur sporadically by using a different method for finding entry_id and costume slot by just reverting it to the old method
Int64 Patches
More parameters (ie waist size) can be changed
What's Changed
- hook int64, early color detection by @theincredibleplayer in #3
New Contributors
- @theincredibleplayer made their first contribution in #3
Various Searchbox Features
Important
Hotfix 11/5/25: Fixed kirby inhaling objects during inhale startup
I'd recommend reading the updated README, but the skinny is that you can now choose what happens when Gravitational Pull, Pocket, and (specifically Kirby's) Inhale interact with a projectile
Here, Luigi's fireball is completely ignored:
2025-11-04.14-34-46.mp4
2025-11-04.14-36-12.mp4
2025-11-04.14-35-25.mp4
Here, Mario's fireball gets deleted upon contact with the searchbox
2025-11-04.14-43-21.mp4
Isabelle Fix
Fixed isabelle being able to pocket "unpocketable" articles
6.0: Attribute Multipliers
Courtesy of milktoastmonika's finding, a new function has been added to multiply fighter attributes, instead of set them directly.
Use update_attribute_mul_2(kind: i32, slots: Vec<i32>,param: (u64,u64,f32)) or [[attribute_mul]] for any fighter attribute values (ie jump height, run speed, etc) that may be changed during gameplay through an item, spirit, or a monado art.
5.0: Villager / Kirby features
"kirby_cant_copy" can now disable Kirby from copying a specific fighter/slot combination
"villager_cant_pocket" can now disable Villager/Isabelle from pocketing a weapon if the weapon was spawned by a fighter/slot
2024-12-29.18-21-46.mp4
2024-12-29.18-13-47.mp4
12/29/2024 Update: Added an additional method to disable copy/pocket via API. See readme for more info.
All Fighters/Slots Option
Adds the ability to use FIGHTER_KIND_ALL ("all") to affect all fighters, and slot -1 to affect all slots
(Should be compatible with 4.3 versions that don't use this feature)
13.0.2 compatibility update
Thanks sora, very cool
Stack overflow fix
Fixes an issue on certain switches that causes a stack overflow