Skip to content

Releases: CSharpM7/lib_paramconfig

Article Parameter Fix

27 May 03:02

Choose a tag to compare

Fixed an issue regarding articles not having their new parameters applied

Miscellaneous Crashes Fix

29 Mar 12:04

Choose a tag to compare

Important

Updated 3/29/2026 2:34PM PST to include more a fix or other articles/characters

  • Fixes an issue where loading into a match as Pokemon Trainer caused a crash (though this relies on fighters having FIGHTER_INSTANCE_WORK_ID_INT_COLOR set before the match begins...)
  • Fixes an issue where crashes would occur sporadically by using a different method for finding entry_id and costume slot by just reverting it to the old method

Int64 Patches

15 Mar 02:19

Choose a tag to compare

01006a800016e000_2026-03-29_04-58-47-656

More parameters (ie waist size) can be changed

What's Changed

New Contributors

Various Searchbox Features

04 Nov 23:40

Choose a tag to compare

Important

Hotfix 11/5/25: Fixed kirby inhaling objects during inhale startup

I'd recommend reading the updated README, but the skinny is that you can now choose what happens when Gravitational Pull, Pocket, and (specifically Kirby's) Inhale interact with a projectile

Here, Luigi's fireball is completely ignored:

2025-11-04.14-34-46.mp4
2025-11-04.14-36-12.mp4
2025-11-04.14-35-25.mp4

Here, Mario's fireball gets deleted upon contact with the searchbox

2025-11-04.14-43-21.mp4

Isabelle Fix

11 Jun 07:40
aa9f9e1

Choose a tag to compare

Fixed isabelle being able to pocket "unpocketable" articles

6.0: Attribute Multipliers

29 Jan 08:45

Choose a tag to compare

Courtesy of milktoastmonika's finding, a new function has been added to multiply fighter attributes, instead of set them directly.
Use update_attribute_mul_2(kind: i32, slots: Vec<i32>,param: (u64,u64,f32)) or [[attribute_mul]] for any fighter attribute values (ie jump height, run speed, etc) that may be changed during gameplay through an item, spirit, or a monado art.

5.0: Villager / Kirby features

30 Dec 02:28

Choose a tag to compare

"kirby_cant_copy" can now disable Kirby from copying a specific fighter/slot combination
"villager_cant_pocket" can now disable Villager/Isabelle from pocketing a weapon if the weapon was spawned by a fighter/slot

2024-12-29.18-21-46.mp4
2024-12-29.18-13-47.mp4

12/29/2024 Update: Added an additional method to disable copy/pocket via API. See readme for more info.

All Fighters/Slots Option

09 Mar 19:19

Choose a tag to compare

Adds the ability to use FIGHTER_KIND_ALL ("all") to affect all fighters, and slot -1 to affect all slots
(Should be compatible with 4.3 versions that don't use this feature)

13.0.2 compatibility update

20 Feb 10:12
12881a3

Choose a tag to compare

Thanks sora, very cool

Stack overflow fix

12 Jan 05:04

Choose a tag to compare

Fixes an issue on certain switches that causes a stack overflow