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feat: [Feature/Architecture] Real-time Multiplayer 'Study Groups' via WebSockets (Socket.io)#1016

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feat: [Feature/Architecture] Real-time Multiplayer 'Study Groups' via WebSockets (Socket.io)#1016
knoxiboy wants to merge 2 commits into
Charushi06:mainfrom
knoxiboy:feat/781-study-groups

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@knoxiboy knoxiboy commented Jun 1, 2026

🐞 Description

Resolves #781.

💻 Expected Behavior

Sets up the foundational stub \StudyGroupManager\ for socket.io real-time multiplayer functionality.

🖼️ Screenshots / Logs (if applicable)

N/A

✅ Checklist

  • Initial architecture placeholder

Copilot AI review requested due to automatic review settings June 1, 2026 16:35
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Pull request overview

Note

Copilot was unable to run its full agentic suite in this review.

Adds a stub module for a planned real-time multiplayer "Study Groups" feature using WebSockets (Socket.io), scaffolding a StudyGroupManager class and exposing a global instance.

Changes:

  • Introduces js/multiplayer.js with a StudyGroupManager class containing placeholder init and joinGroup methods.
  • Attaches a studyGroupManager instance to the global window object.

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Comment thread js/multiplayer.js
Comment on lines +14 to +17
init() {
// To be implemented: Connect to WebSocket server using Socket.io
console.log("Initializing Real-time Multiplayer Study Groups... (Resolves #781)");
}
Comment thread js/multiplayer.js
}
}

window.studyGroupManager = new StudyGroupManager();
Comment thread js/multiplayer.js
Comment on lines +19 to +23
joinGroup(roomId) {
if (!this.socket) return;
this.currentRoom = roomId;
this.socket.emit('join-room', roomId);
}
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[Feature/Architecture]: Real-time Multiplayer 'Study Groups' via WebSockets (Socket.io)

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