Skip to content
This repository was archived by the owner on Apr 9, 2026. It is now read-only.

Commit 477521f

Browse files
correct typos in 3714
1 parent e9e3306 commit 477521f

1 file changed

Lines changed: 5 additions & 5 deletions

File tree

3714.html

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -97,7 +97,7 @@ <h3><img src="images/harb.png"> Harbinger</h3>
9797
<ul>
9898
<li>Health: <strike>3050</strike> → 3600</li>
9999
<li>Range: <strike>26</strike> → 27</li>
100-
<li>Damage: <strike>320</strike>260</li>
100+
<li>Damage: <strike>320</strike>160</li>
101101
<li>RateOfFire: <strike>1</strike> → 1.85</li>
102102
<li>ShieldRechargeTime: <strike>40</strike> → 30</li>
103103
</ul>
@@ -233,7 +233,7 @@ <h3><img src="images/galacticcolossus.png"> Galactic Colossus</h3>
233233
<h3><img src="images/ythotha.png"> Ythotha</h3>
234234
<p>Death Weapons for some experimentals are adjusted to better match the size of the units. </p>
235235
<ul>
236-
<li>Death Weapon Damage: <strike>10000</strike>70000</li>
236+
<li>Death Weapon Damage: <strike>10000</strike>7000</li>
237237
<li>Death Weapon Radius: <strike>8</strike> → 6</li>
238238
</ul>
239239

@@ -309,7 +309,7 @@ <h3><img src="images/aeontmd.png"> Air Superiority Fighters</h3>
309309
<h3><img src="images/czar.png"> Czar</h3>
310310
<p>The Czar has been due a serious buff for a while and it is finally here. The flying fortress is now equipped with a shield to allow for incursions into and retreats from enemy territory. The AA capabilities are also greatly increased. </p>
311311
<ul>
312-
<li>Health: <strike>58000</strike>4000</li>
312+
<li>Health: <strike>58000</strike>40000</li>
313313
<li>Personal shield: <strike>0</strike> → 30000</li>
314314
<li>Shield reacharge time: 120</li>
315315
<li>Shield regen rate: 180</li>
@@ -411,7 +411,7 @@ <h3><img src="images/RAS.png"> Seraphim ACU Resource Allocation System</h3>
411411
<h2>Game Mechanics</h2>
412412
<div id="mechanics" class="card">
413413
<h3><img src="images/Upgrade_Icon.png">Veterancy</h3>
414-
<p>Since the change to a mass-based veterancy system where you gain veterancy points based on the mass value of damage done, several special rules or exceptions have been introduced in attempts to balance the veterancy system. In this patch we are trying to remove as amny exceptions as possible to make the system more transparent, understandable and predictable. </p>
414+
<p>Since the change to a mass-based veterancy system where you gain veterancy points based on the mass value of damage done, several special rules or exceptions have been introduced in attempts to balance the veterancy system. In this patch we are trying to remove as many exceptions as possible to make the system more transparent, understandable and predictable. </p>
415415

416416
ACU Veterancy gained from damaging units:
417417
<ul>
@@ -448,7 +448,7 @@ <h3><img src="images/Reclaim_icon.png">Trees</h3>
448448
</ul>
449449

450450
<h3><img src="images/sml.png">Nuke projectile</h3>
451-
<p>A nuclear missile will now kills and passes through any air units it comes into contact with.</p>
451+
<p>A nuclear missile now kills and passes through any air unit it comes into contact with excepting air experimentals.</p>
452452

453453
</div>
454454

0 commit comments

Comments
 (0)