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Coding...
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Coding...

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FrancoYudica/README.md

Hi 👋, I'm Franco Yudica

A passionate game developer and graphics programmer from Argentina studying computer science

  • 🌱 I’m currently working on my thesis, an AI inference engine for the godot game engine.

  • 👯 I’m looking to collaborate on video game / engine development

  • 👨‍💻 All of my games are available in my itch profile

  • 📫 How to reach me francoyudica@gmail.com

  • 🖥️ My personal website

Connect with me:

franco yudica

Languages and Tools:

arduino arduino c cplusplus csharp dotnet git java linux matlab postgresql python qt unity

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  1. Shapeify Shapeify Public

    Recreate your images with simple shapes

    GDScript 149 8

  2. godot-ml godot-ml Public

    GPU-accelerated neural network inference for Godot, built as a GDExtension

    C++ 2

  3. ComputePathTracer ComputePathTracer Public

    A compute shader based path tracer implemented in the Godot game engine

    C++ 1

  4. DistributedFractals DistributedFractals Public

    MPI Fractal renderer

    C++ 5 1

  5. TheyChat TheyChat Public

    Client-server chat application that facilitates secure communication and file transferring. Built with CMake and designed for POSIX systems, it features a multithreaded server, a simple text-based …

    C 4

  6. 2D-Lights 2D-Lights Public

    2D Light offline CPU renderer

    C++ 2