Releases: Galactic647/Lucid-Engine
Releases · Galactic647/Lucid-Engine
Lucid Engine v25.05.03
First pre-release for Lucid Engine. It mostly works if you want to cheat in-games already, note that I haven't necessarily check/play a long session to see if it would crash or not, but I've done some and it seems to be stable enough. I need more sample from playing other games so until then it will be a pre-release.
Implemented Features
- Value/Variable scan
- Scan by value
- Scan by variable name
- Setting value
- Batch setting (value, name, path)
- Value polling (for result and table)
- Change table item colors
- Batch item coloring
- Item grouping
- Saving/Loading table
- Customize port
- Persistent connection
- Resilient reconnection
- Default-dark theme (most important fr fr)
Missing Features/Not Implemented Yet
- Re-scan
- Scan type (only exact value is working as of now)
- Logs
- Settings
- Everything in help (tutorial, about, etc.)
- Save logs
- Freezing values
- Loading raw lists
- Custom theming (you can make your own now, it just wont be able to load yet)
- Scan timeout
- Ignore null/none/empty values
- Ignore read-only
- Pick root scan location
- Default-light theme