Added new D3D12 PSO compilation metrics#651
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This commit adds 3 new metrics related to D3D12 PSO compilation: - D3D12 PSO Compile Count: D3D12 PSO compilation events started every second. - D3D12 PSO Compile Time: D3D12 PSO compile time in milliseconds per second (across all CPUs). - D3D12 PSO Compile Busy: Percent of time with D3D12 PSO compilation taking place. This commit also adds a new supported provider (Microsoft-Windows-Direct3D12). Note that: D3D12 PSO compilation events are not tied to a specific present. This new events are tied to the process itself and are a "new" type of metric (per-process, ETW based but not tied to a present). This commit includes very small changes to support the new metric type.
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This commit adds 3 new metrics related to D3D12 PSO compilation:
This commit also adds a new supported provider (Microsoft-Windows-Direct3D12).
Note that: D3D12 PSO compilation events are not tied to a specific present.
This new events are tied to the process itself and are a "new" type of metric (per-process, ETW based but not tied to a present). This commit includes very small changes to support the new metric type.