Add multi-waypoint mouse gestures (move/drag through a polyline)#326
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Summary
Round-11, automation-core (per the "focus on automation" steer).
humanize.humanized_pathandtween_dragonly interpolate a single start→end hop. Real gestures — signatures, marquee/rubber-band selects, dragging through several drop targets, shape gestures — need an arbitrary chain of waypoints with the button optionally held down across the whole path.Layers
je_auto_control/utils/mouse_path/mouse_path.py—plan_path(pure eased point math, reusingtween_drag's named easings, junctions de-duplicated),move_along_path,drag_path(press-first/release-last),path_easings. Dispatch via an injectablesink(mirrorstween_drag); no PySide6.__all__.AC_move_along_path,AC_drag_path(JSONwaypoints+ easing/per_segment_steps/button).ac_move_along_path/ac_drag_path(SIDE_EFFECT_ONLY).CommandSpecs under Mouse.Tests / docs
test/unit_test/headless/test_mouse_path_batch.py— 9 headless tests (junction de-dup, single/empty, move-only events, drag press-first/release-last, empty no-op, easing changes mid-path, JSON coercion + wiring + facade). Dispatch tested via injected sink (no real input).v116_features_doc.rst+ toctrees; 3 WHATS_NEW changelog entries.Note: Codacy may show
action_requiredpurely from its coverage gate (issues=0); SonarCloud + all GitHub Actions are the substantive gates.