v0.9.4
Pre-release
Pre-release
What's Changed
- Surface abstraction by @JonathSpirit in #29
- Modify the draw system to become more "aware" of custom shaders by @JonathSpirit in #30
- Refactor resource manager class by @JonathSpirit in #31
- Better memory allocation by @JonathSpirit in #32
- Higher level network refactor by @JonathSpirit in #33
- Detached child objects by @JonathSpirit in #34
Full Changelog: v0.9.3...v0.9.4